D&D 5E Heroes of Hydellor

KahlessNestor

Adventurer
Essess/Bredonshire/Bredon
Seaday, Emperorweek, 2 Moon/12:03 PM
Weather: Normal late summer temps, light wind, light rain
Round 1

The urds mantled their wings and shuffled their feet at Coriana’s forceful words. They huddled together, whispering in Draconic for a moment before one of them fluttered tentatively to one of the large windows cut in the stone wall of the top floor of the tower. The other urds shuffled nervously in the light rain, and then there were angry shouts and a gout of fire erupted from the window.

The third urd returned, looking a little singed, but not injured. “Kill them!” he yelled down to the kobolds on the ground below as he reached for a large piece of rubble.

OOC: EVERYONE rolled crap for initiative, but the party JUST edged out the kobolds. It’s clear they’re done with you. Party is up.

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
Initiative: 1D20+2 = [9]+2 = 11
Initiative: 1D20+2 = [8]+2 = 10
Initiative: 1D20+4 = [8]+4 = 12
Initiative: 1D20+5 = [6]+5 = 11
Initiative: 1D20+2 = [9]+2 = 11
Initiative: 1D20+2 = [5]+2 = 7
Initiative: 1D20+3 = [11]+3 = 14
[/sblock]

[sblock=Maps]
Combat Map:
mu8xmh.jpg

Player Overview Map:
161mgyd.jpg
[/sblock]

[sblock=Status]
Coriana (+2) AC 15 24/24+5 thp PP 14
Liam (+2) AC 14 14/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 19/19 PP 18 Darkvision
Theremin (+5) AC 15 13/19 PP 14 Darkvision
Sayine (+2) AC 15 9/14 PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image

k1 AC 12 5/5 (unknown)
k2 AC 12 5/5 (unknown)
k3 AC 12 5/5 (unknown)
k4 AC 12 5/5 (unknown)
k5 AC 12 5/5 (Bound)
k6 AC 12 5/5 (Bound)
k7 AC 12 5/5 (Bound)
k8 AC 12 5/5 (Bound)
k9 AC 12 5/5
k10 AC 12 5/5 (Bound)
wk1 AC 13 7/7 40’ up
wk2 AC 13 7/7 40’ up
wk3 AC 13 7/7 40’ up
[/sblock]

[sblock=Notes]
Survival:
Marching Order: 5 kobolds, Mindra, Coriana, Theremin (Sayine), Liam
Travel Pace: Normal
Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)
Light: Daylight
[/sblock]

[sblock=Loot]
300 gp
Potion of Healing (Theremin)
[/sblock]
 

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Steve Gorak

Adventurer
Theremin sighs at he fact that they weren't able to resolve this situation in a civilized manner, and casts a spell.

OOC: cast sleep, centered on the flying urds. [roll0] hp of creatures affected in a 20 ft radius.
Move: back to the wall, behind fighters
Item interaction: draw scimitar

Edit: spell check called the urds turds ;-)
 

KahlessNestor

Adventurer
Essess/Bredonshire/Bredon
Seaday, Emperorweek, 2 Moon/12:03 PM
Weather: Normal late summer temps, light wind, light rain
Round 1.1

Coriana’s beam of force caught the winged kobold square and he yipped and then tumbled fro the balcony of the tower to splat on the ground below. The other two urds dropped their stones and swayed on their feet before slumping against the balcony rail, asleep.

OOC: Mindra and Liam up.

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Maps]
Combat Map:
2mrbeab.jpg

Player Overview Map:
161mgyd.jpg
[/sblock]

[sblock=Status]
Coriana (+2) AC 15 24/24+5 thp PP 14
Liam (+2) AC 14 14/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 19/19 PP 18 Darkvision
Theremin (+5) AC 15 13/19 PP 14 Darkvision
Sayine (+2) AC 15 9/14 PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image

k1 AC 12 5/5 (unknown)
k2 AC 12 5/5 (unknown)
k3 AC 12 5/5 (unknown)
k4 AC 12 5/5 (unknown)
k5 AC 12 5/5 (Bound)
k6 AC 12 5/5 (Bound)
k7 AC 12 5/5 (Bound)
k8 AC 12 5/5 (Bound)
k9 AC 12 5/5
k10 AC 12 5/5 (Bound)
wk1 AC 13 7/7 40’ up
wk2 AC 13 7/7 40’ up
wk3 AC 13 7/7 40’ up
[/sblock]

[sblock=Notes]
Survival:
Marching Order: 5 kobolds, Mindra, Coriana, Theremin (Sayine), Liam
Travel Pace: Normal
Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)
Light: Daylight
[/sblock]

[sblock=Loot]
300 gp
Potion of Healing (Theremin)
[/sblock]
 

Lord Twig

Adventurer
"Well, I guess all talk and no play..." Mindra mutters as she launches an arrow into the eye of the kobold to her left. She then backs up to take cover in the ruble of the wall behind her.

OOC: Mindra will shoot her bow at K2.
Shortbow attack: 1D20+6 = [20]+6 = 26
1D6+4 = [4]+4 = 8
Shortbow critical damage: 1D6 = [2] = 2
WOOT! Crit!
She then moves 10' northeast and tries to hide as a bonus action.
Bonus action Hide action: 1D20+8 = [4]+8 = 12
Which goes about as well as expected. :p
If an enemy closes on her she will use her Skirmisher ability to move away as a reaction.
 

KahlessNestor

Adventurer
Essess/Bredonshire/Bredon
Seaday, Emperorweek, 2 Moon/12:03 PM
Weather: Normal late summer temps, light wind, light rain
Round 1.2

Mindra’s arrow takes the kobold in the eye and it falls into the tall grass.


OOC: Liam is up.

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
[/sblock]

[sblock=Maps]
Combat Map:
14b6pok.jpg

Player Overview Map:
161mgyd.jpg
[/sblock]

[sblock=Status]
Coriana (+2) AC 15 24/24+5 thp PP 14
Liam (+2) AC 14 14/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 19/19 PP 18 Darkvision
Theremin (+5) AC 15 13/19 PP 14 Darkvision
Sayine (+2) AC 15 9/14 PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image

k1 AC 12 5/5
k3 AC 12 5/5
k4 AC 12 5/5
k5 AC 12 5/5 (Bound)
k6 AC 12 5/5 (Bound)
k7 AC 12 5/5 (Bound)
k8 AC 12 5/5 (Bound)
k9 AC 12 5/5
k10 AC 12 5/5 (Bound)
wk2 AC 13 7/7 40’ up (asleep)
wk3 AC 13 7/7 40’ up (asleep)
[/sblock]

[sblock=Notes]
Survival:
Marching Order: 5 kobolds, Mindra, Coriana, Theremin (Sayine), Liam
Travel Pace: Normal
Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)
Light: Daylight
[/sblock]

[sblock=Loot]
300 gp
Potion of Healing (Theremin)
[/sblock]
 

tglassy

Adventurer
In one hand, Liam holds out his staff, imbuing it with angelic energy. The other hand points towards one of the Kobalds and lets loose a blast of that same energy.

OOC: Bonus Action, cast Shillelagh on his staff.
Action: Eldritch Blast: [roll0]
[roll1]
 

KahlessNestor

Adventurer
Essess/Bredonshire/Bredon
Seaday, Emperorweek, 2 Moon/12:03 PM
Weather: Normal late summer temps, light wind, light rain
Round 1

Liam’s blast catches one kobold square in the chest, leaving a gaping hole punched through the little reptile.

Sayine flew off of Theremin’s shoulder and toward one of the kobolds. She blew a puff of greenish gas into the kobold’s face and then turned invisible. The kobold coughed, but seemed to fight off the effects of the gas.

One of the kobolds rushed up, twirling its sling. It squinted against the bright sunlight and slung a stone at Liam, but the stone flew wide.

The kobold that had been assaulted by Sayine swung blindly at the invisible faerie dragon with his dagger, missing completely.

Another kobold rushed toward Liam, throwing a stone from its sling that missed the warlock.

Seeing their compatriots attacking the heroes, the five bound kobolds try and scramble over the rubble to join the battle. All five take a nasty tumble that leaves them with cracked skulls at the base of the rubble, though one manages to make it with minor scrapes. That kobold attempts to shove Mindra into a tumble from the rubble.

OOC: Mindra, you need to beat a 9 with either Athletics or Agility. If you fail, take 2 damage as you tumble from the rubble.

PLAYERS ARE NOW UP FOR ROUND 2!

[MENTION=5044]Charwoman Gene[/MENTION]
[MENTION=31754]Lord Twig[/MENTION]
[MENTION=15132]Steve Gorak[/MENTION]
[MENTION=6855204]tglassy[/MENTION]

[sblock=Rolls]
k3 vs Euphoria Breath
Wisdom save: 1D20-2 = [19]-2 = 17
Sling disadvantage sunlight sensitivity: 2D20.LOW(1)+4 = [6, 15]+4 = 10
1D4+2 = [3]+2 = 5

Dagger disadvantage sunlight sensitivity, invisibility: 2D20.LOW(1)+4 = [2, 6]+4 = 6
1D4+2 = [1]+2 = 3

Sling disadvantage sunlight sensitivity: 2D20.LOW(1)+4 = [1, 15]+4 = 5
1D4+2 = [2]+2 = 4

Athletics disadvantage bound: 2D20.LOW(1)-2 = [2, 19]-2 = 0
2D20.LOW(1)-2 = [11, 17]-2 = 9
2D20.LOW(1)-2 = [3, 9]-2 = 1
2D20.LOW(1)-2 = [7, 2]-2 = 0
2D20.LOW(1)-2 = [2, 8]-2 = 0

Falling Damage: 1D6 = [5] = 5
1D6 = [1] = 1
1D6 = [6] = 6
1D6 = [6] = 6
1D6 = [6] = 6

Shove: 1D20-2 = [11]-2 = 9
Shove damage: 1D6 = [2] = 2
[/sblock]

[sblock=Maps]
Combat Map:
2ef7wur.jpg

Player Overview Map:
161mgyd.jpg
[/sblock]

[sblock=Status]
Coriana (+2) AC 15 24/24+5 thp PP 14
Liam (+2) AC 14 14/18 PP 14 Devil’s Sight
Mindra (+4) AC 15 19/19 PP 18 Darkvision
Theremin (+5) AC 15 13/19 PP 14 Darkvision
Sayine (+2) AC 15 9/14 PP 13 Darkvision Spells (Yellow, 1/d): dancing lights, mage hand, minor illusion, color spray*, mirror image

k1 AC 12 5/5
k3 AC 12 5/5
k4 AC 12 5/5
k6 AC 12 4/5 (Bound)
wk2 AC 13 7/7 40’ up (asleep)
wk3 AC 13 7/7 40’ up (asleep)
[/sblock]

[sblock=Notes]
Survival:
Marching Order: 5 kobolds, Mindra, Coriana, Theremin (Sayine), Liam
Travel Pace: Normal
Travel activity: Mindra (watch), Coriana (map), Liam (watch), Theremin (watch), Sayine (watch)
Light: Daylight
[/sblock]

[sblock=Loot]
300 gp
Potion of Healing (Theremin)
[/sblock]
 



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