Marshan ~ Cleric/Summoner
"I'll keep him where he is at." Sidestepping a bit and then moving straight forward at the beast he growls a prayer to Erastil and grows in size to match the beast. He then swings his mighty hammer, nailing the ogre firmly and avenging the poor gnome.[sblock=Actions]Free talk, Move 5 ft SE, then 25 ft south. Swift action to Enlarge into the east and north squares. With 15 ft of open space between me and the ogre, std attack to swing the hammer with a 20' reach. Hoping for an AoO if it moves 10' or throws it's readied javelin.[/sblock] [sblock=Mini Stats]Initiative: +2
AC: 14 (12 flat-footed, 12 Touch) (2 Dex, 2 Leather Armor)
HP: 14 Current HP: 14
CMB: 2CMD: 14 Fort: +3 Reflex: +2 Will: +4
Current Weapons in Hand:
Lucerne Hammer +2, d12+3 at 10' reach; When Enlarged: Lucerne Hammer +2, 3d6+4 at 15-20' reach
Cestus +2, d4+1 at 5' reach, offhand; When Enlarged: Cestus +2, d6+1 at 5-10' reach
+3 Perception, +2 Sense Motive, +2 Stealth
Cantrips: Acid Splash, Mage Hand, Message, Open/Close
Summoner 1st Level Spells: 2/2 remaining; Mage Armor, Grease
Orisons: Create Water, Guidance, Stabilize
Cleric 1st Level Spells: 3; Enlarge Self*, Bless, Divine Favor
Domain Power: 5/4 remaining; Enlarge self as a swift action for 1 round
Summoner Monster I: 4/4 remaining; std action SLA summon[/sblock][sblock=oops]Add one to the attack and damage for the bard's inspiring singing.[/sblock]