perrinmiller
Adventurer
No that's okay. Using the hit and run tactics with Magic Missiles will win: Magic Missile (1d4+1=5) & Magic Missile (1d4+1=4)
After that it is cantrips until he is dead, since he cannot catch her once staggered. But the bleeding out people, likely will die since she will move away and cannot heal them when she returns.
[sblock=After Action Report]I think orcs are CR1/2 (errata updated from CR1/3?) so that was a CR3 encounter and is a little tough when unlucky. And we were pretty unlucky compared to the orcs. I used a similar warm-up (6 orcs staggered in appearance with a level 3 sorcerer) for three 3rd level characters and they did not come out unscathed either.
When faced with challenging encounters, I think we need to be a little more cautious, maybe. {Discussing, not lecturing GE. }
I tend to favor readying actions from cover and drawing them in to make the enemy use their move actions (prefer double move actions) to close the distance and whack them as they come in range.
To get any use out of Bardic Performance, that will likely be a round 1 Standard Action and thus no offensive spell in the opening exchange. And if we are not able to predict combat, Firvin may not have Mage Armor active either, making it a choice of priority.
Sleep is a good crowd control spell, but with 1 round casting time and only DC13 saves, it may not be very effective over all, despite worrying about getting them to bunch up while casting it. I think Color spray might be better, but I will look. I do know that I will exchange for Daze as a Cantrip at least.
Maybe I should consider Shield spell and cast it on Marshan so he can control the battlefield better and survive with his low AC.[/sblock]
After that it is cantrips until he is dead, since he cannot catch her once staggered. But the bleeding out people, likely will die since she will move away and cannot heal them when she returns.
[sblock=After Action Report]I think orcs are CR1/2 (errata updated from CR1/3?) so that was a CR3 encounter and is a little tough when unlucky. And we were pretty unlucky compared to the orcs. I used a similar warm-up (6 orcs staggered in appearance with a level 3 sorcerer) for three 3rd level characters and they did not come out unscathed either.
When faced with challenging encounters, I think we need to be a little more cautious, maybe. {Discussing, not lecturing GE. }
I tend to favor readying actions from cover and drawing them in to make the enemy use their move actions (prefer double move actions) to close the distance and whack them as they come in range.
To get any use out of Bardic Performance, that will likely be a round 1 Standard Action and thus no offensive spell in the opening exchange. And if we are not able to predict combat, Firvin may not have Mage Armor active either, making it a choice of priority.
Sleep is a good crowd control spell, but with 1 round casting time and only DC13 saves, it may not be very effective over all, despite worrying about getting them to bunch up while casting it. I think Color spray might be better, but I will look. I do know that I will exchange for Daze as a Cantrip at least.
Maybe I should consider Shield spell and cast it on Marshan so he can control the battlefield better and survive with his low AC.[/sblock]