dd.stevenson
Super KY
I've been rolling with the rules as they're written for now, just to establish a baseline for what this edition is meant to feel like.
Personally, for our game style, I've found that full hp overnight isn't really problematic--it's the recovery of HD that changes things. (Reason: if they have HD, of course they'll just spend them in the morning anyway to recover their full HP.) When the time comes to house rule, I will probably vary how many HD are refreshed based on the conditions of the rest.
I've also toyed with the idea of just granting a big pool of HD every time they rest in town, and allowing each PC to spend the pool of HD over the course of their foray into the wilderness as quickly or as slowly as they like. (Obviously that would present some problems for urban adventures--I haven't really thought that far into it yet.)
Personally, for our game style, I've found that full hp overnight isn't really problematic--it's the recovery of HD that changes things. (Reason: if they have HD, of course they'll just spend them in the morning anyway to recover their full HP.) When the time comes to house rule, I will probably vary how many HD are refreshed based on the conditions of the rest.
I've also toyed with the idea of just granting a big pool of HD every time they rest in town, and allowing each PC to spend the pool of HD over the course of their foray into the wilderness as quickly or as slowly as they like. (Obviously that would present some problems for urban adventures--I haven't really thought that far into it yet.)