House rule or core rule?

green slime

First Post
dead_radish said:
The gladiator has an ability similar to this (exhaust opponent), but this is definately not a core rule.

In essence, that's saying that no one can fight for more than a couple minutes (10 rounds == 1 minute) without having to make fort saves. That seems a bit silly....

Not really... Considering the amount of energy you are burning up. Trapped in a suit of armour, perspiring from the exertion of dodging your enemy's blows, and wielding weaponry is it so unreasonable?

I mean a trained fighter isn't going to have a serious problem beating that DC for some rounds anyway, and if the result of a failed save was 1d4 subdual damage... then that isn't really going to hurt either. In fact, it means you are more likely to go unconscious but NOT start bleeding to death, which could be a good thing.

And Endurance would be a must-have for the serious fighter.

The problem is the extra book keeping, which is silly.
 

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Al

First Post
dead_radish said:
The gladiator has an ability similar to this (exhaust opponent), but this is definately not a core rule.

In essence, that's saying that no one can fight for more than a couple minutes (10 rounds == 1 minute) without having to make fort saves. That seems a bit silly....

In fencing tournaments, the competitors are allowed a one-minute rest every three minutes of fighting. This is quite a bit longer than the 1 minute suggested, but once you bear in mind that you are fighting for your life most of the time (and hence likely to be trying quite a lot harder) and are usually wearing rather heavy equipment, this rule does not seem too wild.
 

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