Ask the players about their PCs. After they tell you about them, agree upon a reason why they're in the town where the adventure begins. Then tell them that, all over town, they see posters advertising for "Adventurers Wanted!"
When they meet at the time and place advertised, describe the typical seedy tavern and tough-looking crowd. Then their would-be patron arrives, and asks any applicants to accompany him to the back room...
There, the man asks the ten or so people present to tell him a little bit about himself. Allow the players to do so, then state that the others do the same, but you'll gloss over the details...
After that, the man says "Okay, for this mission, I'll hire you, and you..." He then points to everyone in the room EXCEPT the PCs. "To the rest of you, thank you for coming... My crew, let's go!" And then he walks out, leaving the PCs on their own...
"Well! THAT never happened before!" is the usual response. Then the PCs form their own adventuring company.
Later, of course, you can have the armor, etc., of distinctive members of the "chosen" company (if you bothered to describe it) show up in the dungeon where they died, or have news of the mission where they failed leak back to town...
When they meet at the time and place advertised, describe the typical seedy tavern and tough-looking crowd. Then their would-be patron arrives, and asks any applicants to accompany him to the back room...
There, the man asks the ten or so people present to tell him a little bit about himself. Allow the players to do so, then state that the others do the same, but you'll gloss over the details...
After that, the man says "Okay, for this mission, I'll hire you, and you..." He then points to everyone in the room EXCEPT the PCs. "To the rest of you, thank you for coming... My crew, let's go!" And then he walks out, leaving the PCs on their own...
"Well! THAT never happened before!" is the usual response. Then the PCs form their own adventuring company.
Later, of course, you can have the armor, etc., of distinctive members of the "chosen" company (if you bothered to describe it) show up in the dungeon where they died, or have news of the mission where they failed leak back to town...