Fauchard1520
Adventurer
Dungeon mapping can be a challenge (relevant comic for reference). I've taken to handing players cut up bits of map as they go, allowing them to piece it back together with tape. It has the added advantage that they can draw out dungeon rooms while I prep the other parts of combat, but you lose that old school hand-drawn feeling of mapping.
How do you guys handle in-game cartography?
How do you guys handle in-game cartography?