Ashrem Bayle
Explorer
Nightfall said:Thanks alot Ash. See if I do anything nice for you ever again!
Nightfall said:Thanks alot Ash. See if I do anything nice for you ever again!
Nightfall said:Thanks alot Ash. See if I do anything nice for you ever again!
d20Dwarf said:Now that said, doing something like dismantling the Night Kings, defeating Izrador, or letting the old gods back into the world (disabling the Veil) will definitely take away Midnight's main strengths. Those types of victories might be ok if you never plan to run or play in the game again.
coyote6 said:I don't see why you couldn't run an epic campaign where the PCs lift the Shadow in some way, then later run another campaign set in Midnight, ignoring the first campaign. You can use the setting multiple times without having each campaign connected to one another.
Mach2.5 said:True. At least in Midnight there is a chance, albeit a very slim one, that the champions of evil can be defeated and driven back. On Athas, even defeating ALL the 'big bad nasties' still means your screwed.
Kai Lord said:Midnight sounds kind of like a traditional fantasy version of the original Star Wars films, with the PC's being the equivalent of rebels and smugglers and such. That's cool. I also was wondering if it was Cthulu-esque, ie "congratulations, for your great victory you are awarded with the knowledge that all gain is pointless and you're going to die anyway, make an insanity check!"