Paul Strack
First Post
I am putting together a one-shot adventure for a convention with pre-generated 3rd level characters. They have 3 magic items each, per the recommendations under Starting at a Higher Level on DMG 143. That seems to be about right.
I think the characters would also have some healing potions, but I can't figure out how many. With the cash granted on DMG 143, they could start with a small mound of healing potions, but that doesn't seem reasonable for a one-shot. Right now I am giving them 1 each, assuming that this is about how many a single character might use in a single adventure.
The adventure consists of 3 encounters, levels 3, 3 and 5, with time for short rests between encounters but not extended rests.
Does one potion each seem right or should I give them more?
I think the characters would also have some healing potions, but I can't figure out how many. With the cash granted on DMG 143, they could start with a small mound of healing potions, but that doesn't seem reasonable for a one-shot. Right now I am giving them 1 each, assuming that this is about how many a single character might use in a single adventure.
The adventure consists of 3 encounters, levels 3, 3 and 5, with time for short rests between encounters but not extended rests.
Does one potion each seem right or should I give them more?