Lancelot
Adventurer
Flexible, with a few restrictions.
1) Character choice must be thematic for the campaign. In most campaigns, anything goes. But if they're playing (example) a classic Dragonlance campaign, I'd prefer the player running Tanis to choose an appropriate paragon path (...rather than something that grants teleportation and innate electrical abilities).
2) Anything from released hardback WotC sources is fair game. I'll also allow other WotC sources if I can at least get a look at them (e.g. DDM power cards, online Dragon content).
3) Certain rituals are restricted. I like to keep control over stuff like Enchant Magic Item and Raise Dead. That's not to say that they're never available - but they're more likely to be only found on scrolls.
4) No battlerage vigor fighters. Ever.
1) Character choice must be thematic for the campaign. In most campaigns, anything goes. But if they're playing (example) a classic Dragonlance campaign, I'd prefer the player running Tanis to choose an appropriate paragon path (...rather than something that grants teleportation and innate electrical abilities).
2) Anything from released hardback WotC sources is fair game. I'll also allow other WotC sources if I can at least get a look at them (e.g. DDM power cards, online Dragon content).
3) Certain rituals are restricted. I like to keep control over stuff like Enchant Magic Item and Raise Dead. That's not to say that they're never available - but they're more likely to be only found on scrolls.
4) No battlerage vigor fighters. Ever.