Desdichado
Hero
I'm really confused by your posts. The Red Wizards are primarily an element of FR fluff. I can make any individual Red Wizards any level I want. There's no requirement to import them exactly as is, NPC statblocks and all. I specifically asked for how to fit the Red Wizards into Eberron. Naturally I can't put every single thing about the Red Wizards into Eberron, because part of who the Red Wizards are is their geography, their history vis a vis the Mulhorandi, etc. and that stuff doesn't fit in Eberron. If their leadership is made up of characters that are higher level NPCs than is standard in Eberron, than yeah, I naturally won't be importing that either (although it's a moot point; I have yet to see a statblock for an NPC in Eberron. Maybe Five Nations has some?)The Thayan Menace said:Eberron is not really a high-level setting and many of the leading Red Wizards are extremely powerful. Unless you intend to have them rapidly take over the world and/or destroy it, I would not recommend using them as an organization.
The fact that I'm going to be making changes on that level is so obvious and basic that it goes without saying. So I didn't say it. And yet, you seem to be saying that those things that so obviously need to be changed that I didn't even mention it can't be changed, which is naturally false.
Like I said, I'm really confused by your posts. They aren't helpful to the question at hand, and they don't make much sense because they violate very obvious and basic steps that of course I'll have to make to transfer Red Wizards into Eberron.