I'm a bit sad that they're not doing Mage yet. Mage has always been a bit of a white whale of mine, as a really amazing concept that's really hard to play, and it would be interesting to see some more here-and-now sensibilities attached to it. Plus, the Hunger system from V5 would adapt so well to Paradox, just change bestial failures and messy crits to "weird things happen" instead.