D&D 5E Hydellor OOC


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KahlessNestor

Adventurer
Okay, that's 4 events in your House history. For each event, roll 3d6.

1. 3d6
2. 3d6
3. 3d6
4. 3d6

This will tell us what those events are, good or bad.
 




KahlessNestor

Adventurer
So here are the results

1. Infrastructure: A period of peace and prosperity. Choose two resources and increase them by +1d6.

(Roll 1d6 twice and tell me where you would like to put the numbers).

2. Decline: Whether from a poor marriage, a downturn in trade, or a series of tragic losses in a conflict, your house entered a period of decline. Influence, Lands, Power, and Wealth decreased by 1d6.

(Roll 1d6 four times)

3. Favor: Your family gained the favor of the king, their lord, the Church, or from some other powerful body. Influence, Lands, Law, and Power increase by 1d6.

(Roll 1d6 four times.)

4. Ascent: An advantageous marriage, a great deeed for a liege lord, or heroism in a decisive battle can all improve the fortunes of a noble house. Influence, Lands, Power, and Wealth increase by 1d6.

(Roll 1d6 four times.)

Overall more good than bad :)
 

Steve Gorak

Adventurer
Here we go!

1. Infrastructure: A period of peace and prosperity. Choose two resources and increase them by +1d6.
[roll0]
[roll1]

2. Decline: Whether from a poor marriage, a downturn in trade, or a series of tragic losses in a conflict, your house entered a period of decline. Influence, Lands, Power, and Wealth decreased by 1d6.
[roll2]
[roll3]
[roll4]
[roll5]

3. Favor: Your family gained the favor of the king, their lord, the Church, or from some other powerful body. Influence, Lands, Law, and Power increase by 1d6.
[roll6]
[roll7]
[roll8]
[roll9]

4. Ascent: An advantageous marriage, a great deeed for a liege lord, or heroism in a decisive battle can all improve the fortunes of a noble house. Influence, Lands, Power, and Wealth increase by 1d6.
[roll10]
[roll11]
[roll12]
[roll13]

I'll sum things up in another post!
Cheers,

SG
 

Steve Gorak

Adventurer
Take 2, part 1


1. Infrastructure: A period of peace and prosperity. Choose two resources and increase them by +1d6.

[roll0]
[roll1]

2. Decline: Whether from a poor marriage, a downturn in trade, or a series of tragic losses in a conflict, your house entered a period of decline. Influence, Lands, Power, and Wealth decreased by 1d6.

[roll2]
[roll3]
[roll4]
[roll5]
 

Steve Gorak

Adventurer
take 2, part 2

3. Favor: Your family gained the favor of the king, their lord, the Church, or from some other powerful body. Influence, Lands, Law, and Power increase by 1d6.
[roll0]
[roll1]
[roll2]
[roll3]


4. Ascent: An advantageous marriage, a great deeed for a liege lord, or heroism in a decisive battle can all improve the fortunes of a noble house. Influence, Lands, Power, and Wealth increase by 1d6.
[roll4]
[roll5]
[roll6]
[roll7]


SG
 

Steve Gorak

Adventurer
And here are the totals

Code:
           base  	1. infractructure	2. decline	3. Favor	4. Ascent	Total
Defence    28	             4                                                                   32
Influence  41                2                    -2              6               4              51
Lands      29                                     -6              5               3              31
Law        38                                                     1                              39
Population 36                                                                                    36
Power      31                                     -3              3               1              32
Wealth     53                                     -4                              2              51
Cheers

SG
 
Last edited:

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