Wisdom Penalty
First Post
Here's the deal: I am enjoying playing 4e, but I can't curl up with a 4e book any more than I could curl up with a pile of roadkill. The books just seem so clean - too clean. Too formulaic.
3e books were infinitely better in this regard. I may not have used a snippet of Heroes of Horror, but I could flip through that book while trying to ignore the TV while my wife watched Dancing with the Stars, and be perfectly (well, almost perfectly) content.
1e, I would venture to suggest quite strongly, possessed the highest number on the "readability" chart. Gygaxian English was just awesome to digest. It taught hordes of us a new vocabulary, sparked interest in history and literature, etc. Gary could take three pages to explain one topic and only have 4-5 lines that actual mattered insofar as game mechanics were concerned.
I get the new design philosophy, I think. 4e books seem to be for support around the table while, you know, gaming. Things are relatively easy to find, ordered, and organized.
There's a part of me, however, that dearly misses the extraneous prose to be found in the earlier editions. (I haven't got the FR stuff, so maybe that's different.)
Since the books are not readable (to me) in a leisurely sort of way, and since WotC killed my beloved paper version of Dungeon and Dragon, I find myself flipping through older books and novels in the hopes of finding something to read instead of staring at the TV.
Anyone else notice this? Do you miss the "old style" of dense text and writing? Or do you prefer the cleaner, organized manner of the current edition?
WP
3e books were infinitely better in this regard. I may not have used a snippet of Heroes of Horror, but I could flip through that book while trying to ignore the TV while my wife watched Dancing with the Stars, and be perfectly (well, almost perfectly) content.
1e, I would venture to suggest quite strongly, possessed the highest number on the "readability" chart. Gygaxian English was just awesome to digest. It taught hordes of us a new vocabulary, sparked interest in history and literature, etc. Gary could take three pages to explain one topic and only have 4-5 lines that actual mattered insofar as game mechanics were concerned.
I get the new design philosophy, I think. 4e books seem to be for support around the table while, you know, gaming. Things are relatively easy to find, ordered, and organized.
There's a part of me, however, that dearly misses the extraneous prose to be found in the earlier editions. (I haven't got the FR stuff, so maybe that's different.)
Since the books are not readable (to me) in a leisurely sort of way, and since WotC killed my beloved paper version of Dungeon and Dragon, I find myself flipping through older books and novels in the hopes of finding something to read instead of staring at the TV.
Anyone else notice this? Do you miss the "old style" of dense text and writing? Or do you prefer the cleaner, organized manner of the current edition?
WP