Back on topic, can we hear a bit more about E2? Perhaps just the names of New monsters / magic items therein.
Monsters
Covenant Cultist – 21 minion brute
Sewer Revenant – 24 minion brute (nasty minion that has an aura that does 10 damage
Doomguard Mercs – 24 minion brute (extra damage on crits these ones)
Decaying Mummies – 23 minion brute (aura that weakens and does damage)
Fleshglutton Supplicant – 23 minion (attack and shift 3 + death attack)
Fleshglutton Bileguard – 24 soldier (fairly standard soldier, with a small surprise)
Fleshglutton Corpse Eater – 24 brute (yeah, I am in love – my players will hate this monster)
Fleshglutton Favored One – 25 controller (could be nasty, might be a tad boring)
Ghoul Stalker - 25 skirmisher (Don’t get immobilized by these guys. Or stunned. 4d8+18+3d6 is nasty when there can easily be more than one next to you)
Ghoul Gatherer – 25 controller (aura’s can just be nasty)
Ghoul Warrior – 24 soldier (zzzz)
Black Bloodspawn Hunter – 25 skirmisher (really cool too – beware the tongue!)
Black Bloodspawn Devourers – 25 brute (same tricks as the one above more or less – a pity)
Black Bloodspawn Bone Collector – 25 elite brute (better have a lot of range damage or its going to be one short day)
Black Blood Hydra – 26 solo brute – (if you are a melee, you will be stuck with 30 ongoing damage most of this fight – I love it!)
Items:
White Kingdom Boneclaw, level 28, +6 light blade which allows you to summon a abyssal horde ghoul as a daily
Sorrowsong Blade, level 29, +6 heavy blade that deals half psychic damage
Audaviator, artifact that allows you to teleport as a standard action to a preconfigured teleportation circle