What comprises the list of all new player options (races, archetypes, feats, spells, etc.) in the book?
WotC, retcon lore. Noooooooo, say it ain't so.It is not to my knowledge, and the way that it's described from what I've seen with respect to the Marut teleporting people there is straight up -impossible- without retconning some core Planescape lore (you cannot enter Sigil by any means outside of the Lady of Pain's portals).
At some point, you just have to make that choice. For me, I chose homebrewing, but you've got to make your own call and decide if it is worth the investment of time and energy.
And the more 5e slashes and burns customization, and the more 5e bakes in unwanted flavor, the more time it takes to rewrite 5e for homebrew, and the less worth an investment is.
What exactly is your issue here. That Eladrin don't have a +1 to Int. High Elves already had that so it make sense not to repeat it.
And the more 5e slashes and burns customization, and the more 5e bakes in unwanted flavor, the more time it takes to rewrite 5e for homebrew, and the less worth an investment is.
@Yaarel, Dude, move on. Stop whining. If 1E has the elf that you demand to play, then go play 1E. 1E has more content than you will be able to play in a lifetime. Go play it.
The +2 is necessary.
The issue is the flavor that the mechanics defacto establishes. The problem is 5e transmogrified the diverse elf traditions into a mundane creature that excels *physically* (+2 Dexterity) but is only average mentally and magically (+1 Charisma, Intelligence, or Wisdom). In 5e, recall, average humans get +1. The flavor of +1 is average.
The elf who is innately excellent at magic (+2 Charisma, +2 Intelligence) is officially dead. This elf that goes back to 1e grey elf, that exhibits extraordinary *mental* affinity for magic, the 5e designers murdered this tradition. (In 1e, +1 Intelligence was a big deal, often considered broken, because of the resulting benefits to spellcasting.) This elf archetype that is all about magic remains valuable to me.
Then quit playing.
Enworld is a place where we the gamers can review products.
There are products that I like. There are products that I dislike.
5e just published a product, Mordenkeinen's Tome of Foes.
That product deeply disappoints me.
I am unsatisfied with the direction that the designers are heading.
The designers destroyed an important part of the D&D tradition that I like.
The designers fail to write rules-as-written that assist me in customizing options to build settings and characters to recover from the damage that the designers did.