D&D 5E [IC] Against the Slavelords

GreenKarl

First Post
OOC: Hmm...I thought I'd posted this round (back on the eleventh). But I'll post a new set focused on the cow, which you can use for Q this round or next.

GM: Sorry, I totally missed your post above. Man really stupid of me, sorry again


Uhtred lashed out with his axe and wounded one of the incest men in front of him while Levanna and Tirion’s magic kill the one throwing darts. Levanna’s acid spray then killed another of the creatures in front of Uhtred! Seeing an opening Kelvyn darted forward and stabbed into the huge grub monster in the room while the ranger Quellathe shot an arrow into it body!

The last of the incest men fell over dead, cut down by Tirion’s spiritual warriors but then the area around the huge grub was filled with greenish noxious fumes, obscuring Kelvyn, Uhtred, Tirion and Quellathe within its mist!!!

GM: [sblock=Rolls & Results]Sorry I was wrong about the order of damage so there was one Drone left alive but Kelvyn and Quellathe could have moved around it to attack cow AS the last drone dies from Spiritual Guardian at the start of its turn. Sorry again about that.

Uhtred wounds the drone in front of him for 5 HP.

Then Tirion attacks the drone attacking Levanna with his Spiritual Hammer for 10, bring it down to 5 HP. He then heals everyone 13 HP of damage (reflected below)

Then Levanna moves her Flaming Sphere on the drone attacking her, Dex saving throw: 1D20+5 = [4]+5 = 9, that is enough to kill it. Then Acid Splash on the two in front of Uhtred, Dex saving throw: 1D20+5 = [9]+5 = 14
1D20+5 = [10]+5 = 15
, the first failed so it dies (as Uhtred had just wounded it and it dies).

Kelvyn moved forward and hit the cow for 9 points of damage (bring it down to 57 HP)

Then Quellathe shots two arrows as the cow, hitting once for 12 damage (bring it down to 45 HP)

The last Aspis Drone dies from Spiritual Guardians (save or not)

Then the Aspis Cow uses Stinking Defense: as an Action the Aspis Cow sprays a cloud of nauseating stench into a 20ft radius around it. This cloud causes Heavy Obscure in that area around it. All creatures that begin their turns fully within the area must make a Constitution Save vs. poison, DC 14. On a failed save the creature spends it action that turn they spend that turn retching and reeling. Creatures that don’t breathe or are immune to poison are immune to the affect and automatically succeed on this saving throw. Uthred, Tirion, Kelvyn and Quellathe are all within the 20ft radius and must make Constitution saves vs. Poison. Also the cloud is Heavy Obscure so without Blind Sense you are at a Disadvantage to attack rolls against the cow…

Player’s Actions??[/sblock]

[sblock=Conditions]Tirion – 31/39
Levanna – 33/33
Kelvyn – 33/33
Uhtred – 43/64
Quellathe – 46/46

Drone #1 – dead
Drone #2 – dead
Drone #3 – dead
Drone #4 – dead
Drone #5 – dead
Drone #6 – dead
Cow – 45/66[/sblock]
 

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Scotley

Hero
Kelvyn can't believe how foul this smells as his body reacts immediately to empty his stomach. He stumbles back trying to regain some control of his guts and clear his vision.
 

BlueLotus

Explorer
Levanna let out an involuntary sigh of relief, then quickly turned her wrist, sending the ball of fire rolling towards the cow creatures. Again it collided into one of the monsters. The flames lashed at it, searing its flesh.

Meanwhile, Levanna quickly conjured another glob of acid, which rained down among them.

[sblock=actions]Levanna will send the Flaming Sphere at the cow creatures next. Again, she'll try to get it near as many as she can and collided it into one of them. Then she'll cast Acid Splash, preferably at two adjacent cow creatures.

Flaming Sphere, [roll0] fire damage, Dex save vs DC 15 for half
Acid Splash, [roll1] acid damage, Dex save vs DC 15 for no damage[/sblock]
 

KahlessNestor

Adventurer
4sbq50.jpg

Tirion Cayde, Cleric Level 6 (Life)
Where: Port Fury/The Temple
When: 3.4/Morning
Round 4

With the insect creatures dead, Tirion and the others strode forward. The large slug creature exuded a blinding cloud of gas.

Save vs Poison: 1D20+1 = [14]+1 = 15

Tirion held his breath, though his eyes watered and it was difficult to see. He strode up to the slub and swung his mace as the spirits swirled around him. He missed with his mace and sent his spiritual weapon in to attack.

[sblock=Tirion’s Actions]
Action: Mace attack disadvantage: 2D20.LOW(1)+7 = [5, 18]+7 = 12
Mace damage: 1D6+4 = [5]+4 = 9
Bonus Action: Spiritual Weapon attack with disadvantage: 2D20.LOW(1)+7 = [12, 19]+7 = 19
Spiritual Weapon damage: 1D8+4 = [2]+4 = 6
Move: Up to cow
Reaction:
Conditions: Spiritual Weapon
Concentration:
Spirit Guardians DC 15 Wisdom save every round, any enemies within 15’ of Tirion (9 min)
Spirit Guardians: 3D8 = [7, 6, 7] = 20
Inspiration: 2
[/sblock]

[sblock=Mini Stats]
AC: 20 (plate and shield)
HP: 31/39 HD: 3/6d8

Channel Divinity (2/R)*
Turn/Destroy Undead (CR 1/2)
Preserve Life (30)

Prepared Spells:
Cantrips: Guidance, Thaumaturgy, Mending, Sacred Flame
1st: (Bless, Cure Wounds), Healing Word, Guiding Bolt, Command
2nd: (Lesser Restoration, Spiritual Weapon), Prayer of Healing, Hold Person, Blindness/Deafness, Silence
3rd: (Beacon of Hope, Revivify), Spirit Guardians, Dispel Magic, Mass Healing Word

Spell Slots Remaining/Total
1st: 3/4
2nd: 0/3
3rd: 0/3
[/sblock]
 


TallIan

Explorer
Uhtred,

uhtred WIS save: 1D20+2 = [5]+2 = 7

OOC: GAH! Brave, brave sir Uhtred. I haven't made a CON save for the Stinking Defence because Uhtred hasn't moved so is still 20ft away, which is the range of the Stinking Defense, so I am not sure if he's in or not - not that it makes a huge difference.
OOC:

Paralysed with fear, and with no immediate threat to focus on, Uhtred could only stand and watch his friends disappear in a foul cloud of gas.

[SBLOCK=mini stats]
Conditions: frightened
Abilities:
Action Surge: 1/1
Second Wind: 0/1

Offense:
Great Axe +1: +7 1d12+4S
Maul: +6 2d6 +3B

Initiative: +1
Perception: +5 (Passive: 15)

Speed 25 AC: 17 (Splint)
HP: 43/64 HD: 5/6d10
Main Hand: Great Axe
Off Hand; -
[/SBLOCK]
 

GreenKarl

First Post
Kelvyn leaned over and retched out his last meal. Blinded and shaken he could do nothing for a moment but vomit! Levanna remained back outside the cloud and moved her flaming ball of fire into the area where she thought the giant grub was. She also threw a small acid ball into the area. She thought that her spells at least had some affect as the creature makes a strange moaning like groan. Tirion was able to hold his breath and moved closer to where the creature last was. He missed with his hand-held mace but his spiritually guided weapon struck true and his guardian warriors also assaulted the creature. Quellathe also started vomiting as the overwhelming smell causes the ranger to lose her last meal. The worst fears of Uhtred continued to assault him as he stood at the edge of the poisonous cloud!!

Then Tirion felt a great attack against his psyche and he almost falls as the monster attacks his mind!


GM: [sblock=Rolls & Results]Kelvyn failed his save and is Incapacitated (PHB pg. 292). Need to make a new Constitution save this round. If you fail you still can’t do anything this turn.
Levanna moved the Flaming Sphere and attacked with her Acid Splash. As you are doing this blinded I am going to give the Cow advantage on her Dex save (which are -3 HAHA) Dex: 2D20.HIGH(1)-3 = [1, 20]-3 = 17; 2D20.HIGH(1)-3 = [8, 1]-3 = 5, ok she made the first one and takes 1 damage and fails the second and takes 7. MAN would have been so much better to reverse those rolls :) (she is down to 37HP)
Then Tirion misses with his mace, hits with his spiritual hammer for 6 and cow’s Wisdom saving throw: 1D20+2 = [14]+2 = 16, makes it for ½ or 10 damage (she is down to 21 HP)
Quellathe failed her Con save and is Incapacitated. Needs to make a new saving throw this round or you can’t do anything.
Uhtred failed his Wisdom save vs. fear and can’t advance (remember you have 2 inspiration points!!)

Cow’s turn. She attacks Tirion with Mind Spikes again (at advantage as he is blinded), Attack with advantage, damage if she hits: 2D20.HIGH(1)+6 = [7, 19]+6 = 25; 2D10+3 = [3, 7]+3 = 13, hits for 13 (Tirion is down to 18 HP)

Player’s Actions??[/sblock]

[sblock=Conditions]Tirion – 18/39
Levanna – 33/33
Kelvyn – 33/33
Uhtred – 43/64
Quellathe – 46/46

Drone #1 – dead
Drone #2 – dead
Drone #3 – dead
Drone #4 – dead
Drone #5 – dead
Drone #6 – dead
Cow – 21/66[/sblock]
 
Last edited:

TallIan

Explorer
Uhtred,

Uhtred fear save: 1D20+2 = [4]+2 = 6


Uhtred fear save: 1D20+2 = [9]+2 = 11


Even with inspiration Uhtred still stands there looking 

[SBLOCK=mini stats]
Conditions: frightened
Inspiration: 1
Abilities:
Action Surge: 1/1
Second Wind: 0/1

Offense:
Great Axe +1: +7 1d12+4S
Maul: +6 2d6 +3B

Initiative: +1
Perception: +5 (Passive: 15)

Speed 25 AC: 17 (Splint)
HP: 43/64 HD: 5/6d10
Main Hand: Great Axe
Off Hand; -
[/SBLOCK]

Sent from my Nexus 9 using Tapatalk
 

ArwensDaughter

Adventurer
Quellathe's stomach still rebelled, as she tried to get out of the sickening cloud.

[sblock='Actions & Rolls']

Constitution save: _: 1D20+1 = [6]+1 = 7

Sigh
Using 1 inspiration point to reroll: _: 1D20+1 = [6]+1 = 7

Double sigh.

As I read it, Q cannot even try to move out of the cloud of stench while overcome. If I'm wrong, she'll get out of the cloud (or as close as possible)
[/sblock]
 
Last edited:

KahlessNestor

Adventurer
4sbq50.jpg

Tirion Cayde, Cleric Level 6 (Life)
Where: Port Fury/The Temple
When: 3.4/Morning
Round 5

“Aarrgh!” Tirion cried out as his mind was blasted with pain again. “By Pelor’s light! Die, you wretched creature!” he growled. Calling upon his god, Tirion felt healing flow into him even as he sent his spiritual mace swinging at the beast, and his swirling spirits sliced at it with their ephemeral swords.

[sblock=Tirion’s Actions]
Action: Cast Cure Wounds on myself
Cure Wounds: 1D8+7 = [8]+7 = 15
Bonus Action: Spiritual Weapon attack with disadvantage: 2D20.LOW(1)+7 = [14, 20]+7 = 21
Man, would have crit if wasn’t blinded!
Spiritual weapon damage: 1D8+4 = [4]+4 = 8
Move:
Reaction:
Conditions: Spiritual Weapon
Concentration: Spirit Guardians DC 15 Wisdom save every round, any enemies within 15’ of Tirion (9 min)
Spiritual Guardians damage: 3D8 = [5, 6, 5] = 16
Inspiration: 2
[/sblock]

[sblock=Mini Stats]
AC: 20 (plate and shield)
HP: 33/39 HD: 3/6d8

Channel Divinity (2/R)*
Turn/Destroy Undead (CR 1/2)
Preserve Life (30)

Prepared Spells:
Cantrips: Guidance, Thaumaturgy, Mending, Sacred Flame
1st: (Bless, Cure Wounds), Healing Word, Guiding Bolt, Command
2nd: (Lesser Restoration, Spiritual Weapon), Prayer of Healing, Hold Person, Blindness/Deafness, Silence
3rd: (Beacon of Hope, Revivify), Spirit Guardians, Dispel Magic, Mass Healing Word

Spell Slots Remaining/Total
1st: 2/4
2nd: 0/3
3rd: 0/3
[/sblock]
 

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