Pathfinder 2E [IC] JM's "Doomsday Dawn" Playtest Party#1 Chapter#1


log in or register to remove this ad

player text said:
The damp sewer passages have led to a slimy cistern that stinks of decay. On the northern edge of this circular chamber lies a pile of burnt bones in front of a scorched tunnel.

GM: Everyone can make a Perception check as the group enters round cistern. Narkle has detected no magic.
 





[sblock="Perception >= 20"]The pool of slimy water in the northeast corner is shifting. There's no obvious reason for it to be moving. But occasionally, the mass of slime shifts.[/sblock]
 

Kaodi

Hero
Urik gets the faintest whiff of something unfamiliar and it sharpens his focus enough to spot a possible source. He freezes and puts his hand up to signal everyone to stop what they are doing. "Something is not right with that pool of water," says the half-orc in a low voice. "Ready yourselves." He slowly reaches his hand into his belt pouch and pulls out a couple of coins. He works one of pieces of copper into his fingers and when everyone appears ready he tosses it into the pool.
 


Everyone sees the slime in the puddle move to "check out" the coin and "investigate" where it came from.

GM: Initiative. Since no one is really sneaking or doing anything else, Initiative is Perception for the party. Ooze is on 19.
 
Last edited:

Remove ads

Top