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Guest 11456
Guest
Combat Round 1
The group head for the Foundry for its next destination. As you approach the Foundry you hear a scream of terror coming from the small stone house behind the tavern. The three buildings on the map are the tavern (southwest), the foundry (southeast) and the house (north). The scream came from the house. For this first round please roll initiative and make your actions. With no enemies at the moment the order is not as important. We are using Ditzie for maps. If you move your piece, please hit return and post the new link for others to use. Each square is the standard 5 feet. Everyone starts in the southeast of the map. Please use www.invisiblecastle.com for dice rolls with www.coyotecode.net as a backup.
CURRENT MAP
The group head for the Foundry for its next destination. As you approach the Foundry you hear a scream of terror coming from the small stone house behind the tavern. The three buildings on the map are the tavern (southwest), the foundry (southeast) and the house (north). The scream came from the house. For this first round please roll initiative and make your actions. With no enemies at the moment the order is not as important. We are using Ditzie for maps. If you move your piece, please hit return and post the new link for others to use. Each square is the standard 5 feet. Everyone starts in the southeast of the map. Please use www.invisiblecastle.com for dice rolls with www.coyotecode.net as a backup.
CURRENT MAP
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