Angis Honack
Julkoun/Forest/The Bump
Morning
Round 0
With the foes dead, Angis retrieves his hand axes and crossbow.
“We kill ‘em,” Angis told Enseth when he wondered what to do with the sleeping worg. He walked over to the worg and hacked its head off. “Ain’t nae guid t’ anyone, jus’ evil if ‘e wakes up.”
Angis cleaned his weapons and went over to Tommi. “Ye done guid, boyo,” the dwarf said, examining the boy’s wound and field dressing. “I’m sorry I dunnae ‘ave any spells t’ ‘eal ye until t’morrow. Mebbe Drui does.”
Angis looked to the townsfolk. “An’ wot d’we dae wi’ them. Ye all ‘ave a safe place ye c’n gae?” he asked.
[sblock=Angis’ Actions]
Save:
Move:
Free Object Interaction:
Action:
Bonus Action:
Conditions: Hunter’s Mark (???), Bless (7r, from Enseth)
Concentration: Hunter’s Mark
Inspiration:
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[sblock=Mini Stats]
Initiative: +1
Perception: +4
Speed: 25
AC: 14
HP: 22/22 HD: 1/2d10+2
Bolts: 15
Bolts used:
Spells
1) 0/2 Cure Wounds, Hunter’s Mark
4/4 Boon of the Elk. Can cast Knock four times (without the loud sound) as an Action. Until he uses the last one, non-good aligned Fey count among his Favoured Enemies.
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[sblock=Goals]
Find goblins
Stop at Julkoun and ask about Estor the priest for Hadesha, the priestess of Chauntea in Daggerford.
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[sblock=Party]
Tommi - human rogue urban bounty hunter
Dandin - halfling bard guild merchant
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Drui Holderhock - dwarven cleric of Tempus soldier
Titus - human Waterdhavian noble fighter
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