Zander, Torbin, & Pyrus
The three on foot were climbing the long staircase from the prison to the main hall when the old Bhaalite Temple under Blackpeak mountain began to shake vigorously with the Dracolich's fury. Stones fell from the ceiling, and they had to protect their heads as they ran.
Pyrus could tell if his siblings were fighting for their lives; or worse, if they were dead. Instead, he had the feeling of calm contentment: Success. Now all he needed to do was to survive long enough to be reunited with them.
Zander led them through the main hall and up the long twisting corridor to the gatehouse. He stopped them twice, to disarm traps. Torbin had seen these traps on the way in, and he was able to help. Still, the ground kept shaking in increasing waves until there was a loud cracking noise from somewhere high above. They were knocked to the ground and the corridor was filled with cloying black dust.
OOC:
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In the first instant, Zander, Torbin, & Pyrus need to roll dc12 Dex Saves to avoid falling stones or take [roll0] bludgeoning damage. After that, they need to make dc13 Con Saves or take [roll1] poison damage and gain a level of exhaustion.
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Dretchroyaster
The people in Imani's base camp were striking tents and making ready to leave. The Wizard himself was preparing another Teleport Circle (one which would take them back to his Tower in Hap). Curious friends of the still-missing three climbed to the ridge to look out for them. The black peaked mountain across the river was trembling unnaturally.
Suddenly, a column of rock and stone burst out of the side of the mountain, scattering rocks and boulders for perhaps miles around. Though no one was hurt, one such rock crashed into a tent in the camp and buried itself into the ground.
The Dracolich Dretchroyaster rose from the hole left in the side of Blackpeake and began to slowly circle the mountain, looking for those who had stolen from him.