Olgar Shiverstone
Legend
I prefer to mix identify with skills and higher level spells like legend lore.
Set DCs for each of the key characteristics of the magic item. All are potentially discoverable with a knowledge/skill/intelligence check. Identify is a "free" way to get all of the lower DC items; higher DCs require legend lore if the check can't be made.
For example, the party finds a sword that detects as magic. Knowledge checks reveal:
DC 15: +1 sword.
DC 20: The sword was crafted by a famous dwarven smith, Duergeddin.
DC 25: +1 flametongue sword.
DC 30: The sword was gifted to a human lord, Vadderung, who used it to slay the white wyrm Sherbedeath.
DC 35: The sword has absorbed the soul of Sherbedeath, and the sword's intelligence lies dormant until it is plunged into the Great White Glacier.
DC 40: The sword knows the location of Sherbedeath's lair and treasure, which have never been located.
Identify grants all information up to DC 25. Legend Lore grants all information. To give sages a reason to exist in-game, I recommend a visit to an NPC sage being the equivalent of casting legend lore.
Set DCs for each of the key characteristics of the magic item. All are potentially discoverable with a knowledge/skill/intelligence check. Identify is a "free" way to get all of the lower DC items; higher DCs require legend lore if the check can't be made.
For example, the party finds a sword that detects as magic. Knowledge checks reveal:
DC 15: +1 sword.
DC 20: The sword was crafted by a famous dwarven smith, Duergeddin.
DC 25: +1 flametongue sword.
DC 30: The sword was gifted to a human lord, Vadderung, who used it to slay the white wyrm Sherbedeath.
DC 35: The sword has absorbed the soul of Sherbedeath, and the sword's intelligence lies dormant until it is plunged into the Great White Glacier.
DC 40: The sword knows the location of Sherbedeath's lair and treasure, which have never been located.
Identify grants all information up to DC 25. Legend Lore grants all information. To give sages a reason to exist in-game, I recommend a visit to an NPC sage being the equivalent of casting legend lore.