InVinoVeritas
Adventurer
Cadfan, perhaps you could give specific examples of the "bad things"?
Certainly, different games will play differently, and so a mechanic that might be "bad" in one game might very well be "good" in another. For example, oWoD had a particulary poor combat system, but it was all right because the main theme of the games involved more politics outside of combat. If I wanted a combat-heavy game, I wouldn't play oWoD.
One of the things about 4e that has disappointed me is that it feels to me as more of a game and less of a world. I look for more world immersion, and I find that 4e's mechanics regularly make me break my suspension of disbelief. I could simply come up with a bunch of house rules to fix it... or I could use a previous edition that does not suffer in that way as much.
In this way, I feel that the previous edition is a better choice, when that sort of game is what I'm looking for.
Certainly, different games will play differently, and so a mechanic that might be "bad" in one game might very well be "good" in another. For example, oWoD had a particulary poor combat system, but it was all right because the main theme of the games involved more politics outside of combat. If I wanted a combat-heavy game, I wouldn't play oWoD.
One of the things about 4e that has disappointed me is that it feels to me as more of a game and less of a world. I look for more world immersion, and I find that 4e's mechanics regularly make me break my suspension of disbelief. I could simply come up with a bunch of house rules to fix it... or I could use a previous edition that does not suffer in that way as much.
In this way, I feel that the previous edition is a better choice, when that sort of game is what I'm looking for.