I'm A Banana
Potassium-Rich
Cadfan said:Look, if I had phrased my criticism as someone who loved the old school revolution and wanted it to be even better, no one would have even been bothered by my actual point.
The actual point that people accept bad games only out of some misplaced sense of nostalgia?
Heck, everyone who plays a TTRPG plays a game with flaws. Where it breaks down is which flaws are dealbreakers for you, and that varies pretty wildly between people. What makes a game good or bad is rarely universal, which is why one of D&D's big strengths has always been it's mod-ability.
There's been a lot of observance -- especially in the wake of 4e -- about the substantive change in playstyles that the game has gone through: Sword and Sorcery to High Fantasy, Dungeon Survival to Narrative Action, DM Fiat to Rules-Based Rulings....and more.
If you don't see the appeal of retro-clones aside from nostalgia, you aren't looking hard enough, and you probably should educate yourself if you're going to discuss them.