In the year-and-a-half or so since this thread was last posted in, my ranger has gotten up to level 21 (where we put the game on pause). Here he is as is (rolled stats, quest-granted Endurance skill training, "organic" gear, etc).
*Twin Strike Average damage per round: 98.85 damage(primary target), 9 damage(second target)
*Minimum damage per round: 36 damage(primary target), 9 damage (second target)
[sblock=Twin Strike Crunch] Average damage per round using Twin Strike(assuming we've hit them once to get cold vulnerability):
MH: .2(9) + .7(34) + .1(74 + 34.35*) = ...36.44
*OH MBA: .25(9) + .65(38) + .1(74) = ...34.35
OH: .25(9) + .65(30) + .1(67) = ...28.45
Quarry: .76(15) + .19(24) = ...15.96
Stormwarden 11 and 16 Features: 18 damage one target, 9 damage 2nd target
[/sblock]
[sblock=CB Summary]====== Created Using Wizards of the Coast D&D Character Builder ======
Logan Banner, level 21
Elf, Ranger, Stormwarden, Demigod
Fighting Style: Two-Blade Fighting Style
Ranger: Running Attack
Divine Spark: Divine Spark Dexterity
Divine Spark: Divine Spark Strength
FINAL ABILITY SCORES
Str 26, Con 14, Dex 28, Int 12, Wis 19, Cha 12.
STARTING ABILITY SCORES
Str 18, Con 12, Dex 18, Int 10, Wis 15, Cha 10.
AC: 35 Fort: 34 Reflex: 34 Will: 34
HP: 141 Surges: 8 Surge Value: 35
TRAINED SKILLS
Nature +21, Perception +21, Stealth +23, Acrobatics +23, Athletics +22, Streetwise +16, Endurance +16
UNTRAINED SKILLS
Arcana +11, Bluff +11, Diplomacy +11, Dungeoneering +14, Heal +14, History +11, Insight +14, Intimidate +11, Religion +11, Thievery +18
FEATS
Level 1: Quick Draw
Level 2: Weapon Focus (Heavy Blade)
Level 4: Weapon Expertise (Heavy Blade)
Level 6: Battle Awareness
Level 8: Wintertouched
Level 10: Elven Precision (retrained to Epic Will at Level 21)
Level 11: Lasting Frost
Level 12: Scimitar Dance
Level 14: Lethal Hunter
Level 16: Two-Weapon Fighting
Level 18: Two-Weapon Opening
Level 20: Heavy Blade Opportunity
Level 21: Heavy Blade Mastery
POWERS
Ranger at-will 1: Twin Strike
Ranger at-will 1: Marauder's Rush
Ranger encounter 1: Dire Wolverine Strike
Ranger daily 1: Jaws of the Wolf
Ranger utility 2: Invigorating Stride
Ranger encounter 3: Disruptive Strike
Ranger daily 5: Snarling Wolf Stance
Ranger utility 6: Weave Through the Fray
Ranger encounter 7: Lashing Leaves
Ranger daily 9: Passing Ambush
Ranger utility 10: Hunting Party
Ranger encounter 13: Armor Splinter (replaces Dire Wolverine Strike)
Ranger daily 15: Blade Cascade (replaces Jaws of the Wolf)
Ranger utility 16: Ranger's Parry
Ranger encounter 17: Untamed Outburst (replaces Lashing Leaves)
Ranger daily 19: Cruel Cage of Steel (replaces Passing Ambush)
ITEMS
Magic Longbow +1, Frost Scimitar +3, Potion of Healing (heroic tier) (2), Iron Armbands of Power (heroic tier), Viper Belt (heroic tier), Frost Scimitar +4, Circlet of Indomitability (paragon tier), Gauntlets of Destruction (paragon tier), Amulet of Protection +4, Displacer Earthhide Armor +3, Eager Hero's Tattoo (heroic tier), Siberys Shard of Merciless Cold (paragon tier), Boots of Eagerness (heroic tier), Ruby Scabbard (heroic tier), Timeless Locket +4, Siberys Shard of Merciless Cold (epic tier)
====== Copy to Clipboard and Press the Import Button on the Summary Tab ======[/sblock]