Fanaelialae
Legend
Like I said, I've played in low and no lethality BECMI and 2e games. I've played in high lethality games in later editions.but they aren’t all as lethal by default. They don’t just have tools for making it possible to avoid lethality, they are less lethal systems. I don’t think that is a very controversial interpretation. I do agree the GM matters but so do HP totals and rules like you die when you reach 0. That isn’t accidentally lethal. That is a system where you are meant to die if you take 4 damage and your a first level wizard
The rules of those earlier editions are more lethal, but ultimately that matters less than how lethal the DM intends the game to be. More lethal rules simply mean that the DM needs to throttle the lethality more (assuming they want less lethality), whereas less lethal rules mean the DM can basically go crazy and throw whatever they want at the characters (assuming they want higher lethality).
But now I'm starting to feel like a broken record...