While I do find the ardent lackluster, Wormhole Plunge is a daily that basically read infinite damage in a burst 1 centered on your target (melee range). This does not require to hit, and the target can save or not, it doesn't matter.
This daily power as an effect line that teleport the target, then create some sort of pulling teleportation square. As a FREE ACTION, you can teleport someone in the square 3 squares. You can take as many free action as you want during your turn and during other character turn.
Simply teleport the guy up 3 square.
When he falls, teleport again. With the errata he now has a save. Big deal! If he saves, teleport him again.
The only limit I could find to this is the maximum number of square you can fall in a round, but I couldn't find the page for that (aerial combat?).
Help me find a way to make sense of this. This is just insane.
This daily power as an effect line that teleport the target, then create some sort of pulling teleportation square. As a FREE ACTION, you can teleport someone in the square 3 squares. You can take as many free action as you want during your turn and during other character turn.
Simply teleport the guy up 3 square.
When he falls, teleport again. With the errata he now has a save. Big deal! If he saves, teleport him again.
The only limit I could find to this is the maximum number of square you can fall in a round, but I couldn't find the page for that (aerial combat?).
Help me find a way to make sense of this. This is just insane.