Ok, i dont like the idea that inteligence is one of the less appealing ability scores to take a high number.
The Physical attributes are fine to me: Dex and Con will affect Initiative and HP, Str affect your load (not THAT important, bus still can affect you sometimes)
Mental attributes are trickier but still... everyone rolls perception skills sooner or later, and I can make NPCs be less friendly to low Charisma characters... But what can i do to Low Inteligence? What reason do i have to put a 10 or 12 in my int score?
Looking to 3 ed, i thought about giving bonus trained skills (Maybe feats), based on your Int modifier... Dont know if this would help or be unbalanced (Wizards would run out of skills to train...)
Somebody tried something like this? maybe i can use the lower Modifier in Wis OR Int... Looking for sugestions.
The Physical attributes are fine to me: Dex and Con will affect Initiative and HP, Str affect your load (not THAT important, bus still can affect you sometimes)
Mental attributes are trickier but still... everyone rolls perception skills sooner or later, and I can make NPCs be less friendly to low Charisma characters... But what can i do to Low Inteligence? What reason do i have to put a 10 or 12 in my int score?
Looking to 3 ed, i thought about giving bonus trained skills (Maybe feats), based on your Int modifier... Dont know if this would help or be unbalanced (Wizards would run out of skills to train...)
Somebody tried something like this? maybe i can use the lower Modifier in Wis OR Int... Looking for sugestions.