Dr. Strangemonkey
First Post
I have to say that I rarely interpret intelligence so broadly. I mostly consider it a memory thing.
So my stupid but charismatic types are intelligent, there's just big wholes in their intelligence. Brilliant at cleaning up well, fantastic at responding to people, perfectly expressive, and with a fine force of will they nonetheless constantly forget names, have a tragically short attention span, and remain, for lack of a better word, dense despite their charm.
Given the high stats in IH I'm thinking I may, at least in my own head, come up with a hard attribute and a soft attribute for each ability score and then let each character I play have one determined by the score and the other determined by some set of inferior stats or just my idea of the character.
Though I wouldn't deny that there's a strong challenge to playing a superior being like Conan as well.
So my stupid but charismatic types are intelligent, there's just big wholes in their intelligence. Brilliant at cleaning up well, fantastic at responding to people, perfectly expressive, and with a fine force of will they nonetheless constantly forget names, have a tragically short attention span, and remain, for lack of a better word, dense despite their charm.
Given the high stats in IH I'm thinking I may, at least in my own head, come up with a hard attribute and a soft attribute for each ability score and then let each character I play have one determined by the score and the other determined by some set of inferior stats or just my idea of the character.
Though I wouldn't deny that there's a strong challenge to playing a superior being like Conan as well.