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(IRR) The Rokugan Industrial Revolution (OOC) (Turn 1)


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Serpenteye

First Post
Creamsteak
A few months ago I suggested that you should change the trading rules since they would be unbalanced when the IRR 'went global'. You pretty much agreed with my concerns and wrote that you would change the rules, and that you merely had to finish balancing an equation to do so.
Have you finished creating that rule now, and if you have are you going to implement for turn 2 or it retroactively for turn 1 too?
 

Creamsteak

Explorer
Serpenteye said:
Creamsteak
A few months ago I suggested that you should change the trading rules since they would be unbalanced when the IRR 'went global'. You pretty much agreed with my concerns and wrote that you would change the rules, and that you merely had to finish balancing an equation to do so.
Have you finished creating that rule now, and if you have are you going to implement for turn 2 or it retroactively for turn 1 too?
Because of certain plans I know of, the trading rules I re-designed will be implemented (and posted) for turn 2, but turn 1 will go as originally designated.

As for this, I'm going to end the tournament mid round if this suspension lasts over the weekend. I'm off Monday, and I'll be 'cutting' lost players at that moment, after general emails.
 

Lichtenhart

First Post
I'm sorry about the delay in the tournament but I'm waiting for an e-mail answer from Festy. Either way I'll make my post no more than 9 hours from now.

I have two question for CS:

1) To attack the Burning Sands, the more direct routes cross my territories. Since I had troops by my borders did they spot anything?

2) To send you templates for turn 2, I kinda need to know the revenues from trading in turn 1. (And also what became of my little projects).
 

Serpenteye

First Post
Hi Creamsteak, I have a suggestion for you. :) The powers-list ( the list that shows who owns what and the PL and IR) is a bit hard to cross-reference to the map since the locations are named differently on the map and the list. Lichtenhart (I think it was him) made a list some time ago where both names were given. That made it possible for us to see where our territories in the powers-list were located on the map. But it's still somewhat too time consuming to use. Now, when turn 2 is soon to begin and a lot of chaos is sure to ensue (hopefully) we need an easier way, so that we won't be bogged down comparing lists.
It would be an easy thing to do for you to incorporate the information in Lichtenharts list into the powerslist and post that at the beginning of the turn.
_______
CB1 Shiro Kaotsuki no Higashi (Face of the East Castle)
CB2 Watchtower of the East
CB3 Kamisori sano Yoake Shiro (Razor of the Dawn Castle)
CB4 Kaiu Shiro (Carpenter Castle)
CB5 Kuda Mura
CB6 Maemikake
CB7 Midaki sano Mura (High Tree Village)
CB8 Kakita Bogu (Breath of Kakita)
CB9 Nagai Aruki (Long Walk)
CB10 Nishiyama Mura (West Mountain Village)
CB11 Shiro Kuni (Castle of the Nation)
CB12 Higashiyama Mura (East Mountain Village)
CB13 Shiro Hiruma (Daylight Castle)
CB14 Koten
CB15 Sunda Mizu Mura (Clear Water Village)
CB16 Yasuki Hanko (Yasuki Defiance)
CB17 Kyuden Hida (Crab Clan Palace)
CB18 Yasuki Yashiki (Black Crane Estates)
CB19 Watchtower of the West
CB20 Tani Hitokage (Valley of the Spirits)
CB21 Kyuden Toketsu

CN1 Toshi Ranbo wo Shien S.h.i.t.e Reigisaho (Violence Behind Courtliness City)
CN2 Shiro sano Kakita (The Dueling School Of the Crane Clan)
CN3 Kosaten Shiro (Crossroads Castle)
CN4 Shiro Daidoji (Son of the Crane Castle)
CN5 Yu:):):)u and Heigen Toshi (Prosperous Plains City)
CN6 Kyuden Doji (Crane Clan Palace)
CN7 Musume Mura (Daughter Village)
CN8 Benten Seido
CN9 Samui Kaze Toshi (Cold Wind City)
CN10 Aketsu
CN11 Umoeru Mura
CN12 Ookami Toshi (Wolf City)
CN13 Mura Sabishii Toshi (Lonely Shore City)
CN14 Daidoji Training Grounds
CN15 Oni Mura (Demon Village)
CN16 Yama ue no ho ni Uni Mura (Wall Above the Ocean Village)
CN17 Jukami Mura
CN18 Shinden Asahina (Temple of the Morning Sun)
CN19 Aiso ni Ryokosha Mura (Friendly Traveler Village)

D1 Takaikabe Mura (High Wall Village)
D2 F.u.k.urokujin Seido
D3 Yushosha Seido Mura (Champion Shrine Village)
D4 Kyuden Hitomi (High House of Light)
D5 Maigo no Samurai Mura (Lost Samurai Village)
D6 Yamasura
D7 Shiro Tamori (Tamori Castle)
D8 Heibeisu
D9 Shiro Kitsuki (Last Step Castle)
D10 Shiro Mirumoto (Last Glance Castle)
D11Kyuden Tonbo (Dragonfly Clan Palace)
D12 Toi Koku (Distant Paddy Village)
D13 Nanashi Mura (Anonymous Village)
D14 The Wrath Of the Kami

L1 Toshi no Meiyo Gisei (City of Honor's Sacrifice)
L2 Mura sano Eiyu ni Suru (Village of the Reinstated Hero)
L3 Shiro sano Ken Hayai (Castle of the Swift Sword)
L4 Rugashi
L5 Oiku
L6 Shiranai Toshi (Darkness City)
L7 Foshi
L8 Renga Murai (Brick Village)
L9 Ninkatoshi (Permission City)
L10 Kyuden Ikoma (Sacred Watch Palace)
L11 Bishamon Seido
L12 Tonfajutsen
L13 Shiro Akodo (Loyalty Castle)
L14 Kenson Gakka (Humility's Lesson)
L15 Shiro no Yogin (Castle of Vigilance)
L16 Kyakuchu Mura (Footnote Village)
L17 Kaeru Toshi (Captured City)
L18 Shiro Matsu (Last Breath Castle)
L19 The Kitsu Tombs

M1 Kyuden Gotei (Mantis Clan Palace)
M2 Toshi no Inazuma (City of Lightning)
M3 Kaimetsu-uo Seido
M4 Tokigogachu
M5 Maigosera Seido (Shrine of Lost Sailors)
M6 Kyuden Ashinagabachi (Wasp Clan Palace)
M7 Shaiga
M8 Tani Senshio (Valley of the Centipede)

N1 Iyotisha
N2 Vyakarana
N3 Siksa
N4 Nirukti
N5 The Shadowlands Marshes of Shinomen
N6 Candas

P1 Yobanjin Mura (Barbarian Village)
P2 The Hidden Temple (No map entry)
P3 Seido Jurojin
P4 Kitamihari (Northern Watch)
P5 Shiro sano Chujitsu and Shinpu (Castle of the Faithful Bride)
P6 Doro Owari Mura (Road's End Village)
P7 Reihado san Ki-Rin (Shrine of the Ki-Rin)
P8 Aojiroi Oku Shiro (Pale Oak Castle)
P9 Kyuden Isawa (Phoenix Clan Palace)
P10 Michita Yasumi (Hopeful Rest City)
P11 Shinsei and Sumai Mura (Holy Home Village)
P12 Ukabu Mura (Floating Village)
P13 Reihado Uikku (Uikku Shrine)
P14 Kyuden Asako (Morning Glory Palace)
P15 Shiro Shiba (Shiba Castle)
P16 Ninesako
P17 Mori Kage Toshi (Forest Shadow City)
P18 Mamoru Kyotei Toshi (Honored Treaty City
P19 Toshi no Omoidoso (City of Remembrance)
P20 Zumiki-mihari
P21 Kyuden Agasha

S1 Pokau
S2 Shiro no Soshi (Castle of Organization)
S3 Ryoko Owari Toshi (Journey's End City)
S4 Kakusu Keikai Torid-e (Hidden Watch Keep)
S5 Shiro no Shosuro (Castle of Pretending)
S6 Nihai Tower
S7 Yogo Shiro (Castle of Learning)
S8 Beiden
S9 Ginasutra
S10 Kyuden Bayushi
S11 Kagoki
S12 Hotei Seido
S13 Shutai
S14 Shinomura (Frost Village)

U1 Exile's Road
U2 Kibukito (Far North Village)
U3 Exile's Road Watchtower
U4 Egami Mura
U5 Bikami
U6 Akami
U7 Shiro Shinjo (Far Traveler Castle)
U8 Yashigi
U9 Bugaisha (Outsider Keep)
U10 Oshindoka City
U11 Shiro Utaku Shojo (Battle Maiden Castle)
U12 Kurayami-ha Mura (Dark Edge Village)
U13 Shiroi Kishi Mura (White Shore Village)
U14 Mura nisa Kawa Nemui (Village by the Sleeping River)
U15 Otaku Seido
U16 Daikoku Seido
U17 Toshi no aida ni Kawa (City between the Rivers)
U18 Mizu Mura (Laketown)
U19 Toshi no sano Kanemochi Kaeru (City of the Rich Frog)
U20 Duzaki Toshi
U21 Shiro Ide (Great Day Castle)
U22 Shiro Iuchi (Gatherer of Winds Castle)
Hisatu-Kesu
U23 Okuyaki
U24 Watchtower
U25 Turo-Kojiri
U26 Shinomen Tower
U27 Shiro Moto (Moto Castle)
U28 Shinden Horiuchi (Horiuchi Temple)
U29 Seikitsu Pass and the Great Crater

A1 Kyuden Miya (Castle of the Miya)
A2 Shiro Usagi (Hare Clan Stronghold)
A3 The Castle of the Emerald Champion
A4 Kiken and Roka Toshi/Ryu Bannin Toshi (Treacherous Pass City/Dragon's Guard City)
A5 Mura Kita Chushin (North Hub Village)
A6 Mura Higashi Chushin (East hub Village)
A7 Yoake Fusheru (Dawn Tower)
A8 Mura Nishi Chushin (West Hub Village)
A9 Otosan Uchi
Kyuden Seppun
A10 Mura Minami Chushin (South Hub Village)
A11 Nichibotsu Fusheru (Sunset Tower)
A12 Mizen Mura
A13 Reihado Shinsei (Crow Shrine)
A14 Shinden Osano-Wo (Temple of Osano-Wo)
A15 Koeru Mura
A16 Shiro Heichi (Boar Clan Stronghold)
A17 Zakyo Toshi (Pleasure City)
A18 Dangai
A19 Daidoji Yukan-se (Valiant Daidoji Tower
A20 Kudo
A21 Meidochi
A22 Kaia Osho Mura (Humble Priest Village)
A23 Kitsune Mori Mura
A24 Kyuden Kitsune (Fox Clan Palace)
A25 Kyuden Suzume (Sparrow Clan Palace)
A26 Koutetsukan (Iron Turtle City)
A27 Shiro Morito (Ox Clan Castle)
A28 Toku Torid-e (Virtuous Keep)
A29 Vigilant Keep of the Monkey

If the numbers (on the Provincemap) of the provinces would be added before their names on the list it would be even better.

Province Number Clan Province Name
1 Imperial Rintem
2 Imperial Okuan
3 Imperial Miya Estates
4 Imperial Emonji
5 Tortoise Northern Zamede (1/2 province)
6 Tortoise Southern Zamede (1/2 province)
7 Lion Etsu
8 Lion Ibe
9 Lion Mukano
10 Lion Hozemon
11 Lion Sasaryu
12 Lion Korjima
13 Lion Kaitomo
14 Lion Ami
15 Crane Sumiga
16 Crane Jodo
17 Crane Wadashi
18 Crane Ukyo
19 Crane Kintani
20 Crane Hyumisa
21 Crane Umi
22 Crane Buneya
23 Crane Chiji
25 Crane / Crab Nodai
26 Crab Oga
27 Crab Kiwase
28 Crab Jime
29 Crab Ayo
30 Crab Gihazo
31 Crab Doman
32 Crab Shinda
33 Crab(Falcon) Himo
34 Scorpion Mirumisei
35 Scorpion Iha
36 Scorpion Gashi
37 Scorpion Ado
38 Scorpion Tochi
39 Scorpion Kawayo
40 Scorpion Mimano
41 Unicorn Ito
42 Unicorn Temimo
43 Unicorn Hinoma
44 Unicorn Junan
45 Unicorn Gamo
46 Unicorn Kugoi
47 Unicorn Hanmida
48 Dragon Gakuon
49 Dragon Yamastuke
50 Dragon Shisame
51 Dragon Tosie
52 Dragon Kokozen
53 Dragon Yumeji
54 Phoenix Shijen
55 Phoenix Tenza
56 Phoenix Giryu
57 Phoenix Osu
58 Phoenix Iyado
59 Phoenix Ryujo
60 Fox Namide
61 Sparrow Ashai
62 Hare Southern Kiamu (1/2 Province)
63 Hare Northen Kiamu (1/2 Province)
64 Mantis (Wasp) Yoka
65 Mantis Samato
66 Mantis Buhan
67 Mantis Nikado
68 Mantis Sameisa
69 Mantis (Centipede) Isaru
70 Monkey Northen Yaen
71 Monkey Southern Yaen
72 Ox Oushiza
73 Dragonfly Jishomi
74 Naga Shinomen 1
75 Naga Shinomen 2
76 Nage Shinomen 3
77 Shadowlands Shadowlands

(not all the provinces are owned (in the IRR) by the named clan, this is the "official" list and will need some changing.)

Example:

7. Etsu Province PL 5 : IR 1
8. Ibe Province PL 5 : IR 1
9. Mukano Province PL 5 : IR 1

L1. Meiyo Gisei (City) PL 3 : IR 4
L6. Shiranai (City) PL 3 : IR 4
L10. Kyuden Ikoma (Palace) PL 6 : IR 4
L11. Bishamon Seido (Shrine) PL 6 : IR 2

etc

___

I know this is a bit of extra work for you but I think that in the long term you'll save more time on this than you'll spend on it.

PS: Please forgive my presumpteousness :D
 
Last edited:


Creamsteak

Explorer
Lichtenhart said:
I'm sorry about the delay in the tournament but I'm waiting for an e-mail answer from Festy. Either way I'll make my post no more than 9 hours from now.

I have two question for CS:

1) To attack the Burning Sands, the more direct routes cross my territories. Since I had troops by my borders did they spot anything?

2) To send you templates for turn 2, I kinda need to know the revenues from trading in turn 1. (And also what became of my little projects).
1) Everyone, through runners, and other informants: knows that there is a movement towards the Burning Sands. Yes, they do cross your lands, what are you going to do?

2. Don't worry about it yet. I must go through the lists piece by piece for a few hours before we can continue.
 


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