MarauderX said:Another way to foil the whip-weilder is to launch a high Str NPC at him. If he fails his trip or disarm, the ranger would have to face a trip or disarm from the NPC, or let go of the whip to avoid the trip. Give that NPC a few feats like Improved disarm or Improved Trip and she gets a +4 bonus to yank that whip out of his hand.
True. But then the ranger-player would probably take Quick Draw and carry a few extra whips.