Aeolius
Adventurer
Like several others have replied, I will be buying the 4e core rules that are released in June. I withhold all judgement on what I do after that, until that point in time. Granted, when 2e came out I bought the 2e Players Handbook, looked it over, and decided that 2e was not the game for me. 4e already has several strikes against it, for all intent and purpose it looks like "The new 2e".
Much to WotC's dismay, I do not plan to abandon my 3.5e game. I enjoy my undersea adventure and plan to run it for years to come. I have converted games from 1e to 3e before. The transition was smooth and painless. Not so with the impending changes in 4e. WotC wants us all to abandon ship and embrace what amounts to a massive downgrade.
The BBEG in my current game is a bard. No such class in 4e, at launch. My game is set in the World of Greyhawk. No such setting in 4e, at launch. Sea elves, locathah, and merfolk are the "core" races in my current game. Will 4e support support them, at launch? When 4e has the equivalent of Stormwrack, Savage Species, and the Greyhawk Gazetteer, then it will possibly be a viable system, for me.
WotC doesn't even want to help me to play D&D online, though I have been doing so for years. Their Virtual Tabletop and Character Generator are not compatible with my platform of choice. Their dungeons do not account for three dimensional movement. When they release a cross-platform solution that allows for aerial, underwater, and variable-gravity planar travel, then I'll take a look - so long as the character generator lets me create an awakened cuttlefish PC (spellstitched swarm-shifter dread necromancer emancipated spawn lacedon might be a bit much to ask for, at launch).
Feel free to flame all you want (won't do any good underwater, anyway); I realize my games are atypical. I know that, should one want a standard dungeon crawl, any edition of D&D would suffice. I was simply describing my personal view as to why I feel 3.5e is a better system. YMMV
Much to WotC's dismay, I do not plan to abandon my 3.5e game. I enjoy my undersea adventure and plan to run it for years to come. I have converted games from 1e to 3e before. The transition was smooth and painless. Not so with the impending changes in 4e. WotC wants us all to abandon ship and embrace what amounts to a massive downgrade.
The BBEG in my current game is a bard. No such class in 4e, at launch. My game is set in the World of Greyhawk. No such setting in 4e, at launch. Sea elves, locathah, and merfolk are the "core" races in my current game. Will 4e support support them, at launch? When 4e has the equivalent of Stormwrack, Savage Species, and the Greyhawk Gazetteer, then it will possibly be a viable system, for me.
WotC doesn't even want to help me to play D&D online, though I have been doing so for years. Their Virtual Tabletop and Character Generator are not compatible with my platform of choice. Their dungeons do not account for three dimensional movement. When they release a cross-platform solution that allows for aerial, underwater, and variable-gravity planar travel, then I'll take a look - so long as the character generator lets me create an awakened cuttlefish PC (spellstitched swarm-shifter dread necromancer emancipated spawn lacedon might be a bit much to ask for, at launch).
Feel free to flame all you want (won't do any good underwater, anyway); I realize my games are atypical. I know that, should one want a standard dungeon crawl, any edition of D&D would suffice. I was simply describing my personal view as to why I feel 3.5e is a better system. YMMV