Man my interent has been down for awhile so i havent been able to post, it seems that some people havent seen my replies about my bad wording about animosity between players and the DM. If you can handle and like the animosity then good for you, it just creates a different gaming environment. i meant that shoudl you pull punches. i, though i hated to do it, didnt fudge a roll, but did add the strength damage to an attack that would have killed a player of mine. they just made the characters, and the player rolled an uber character. playing a wood elf his stats came out to be (in order or the abilities as they appear on the character sheets) 20/18/14/13/14/11. he abviously made a REALLY good fighter. they were fighting a battle that they should have lost or at least not have beat, but came out only because they had a 4th level cleric aiding them. (they were second level). well they were not supposed to fight the 3 ogres who were just going to steal the treasure and run, but they decided to. well the last ogre is about to hit the player, makes the hit and deals him 14 damge, with strenght that would be 19. he has 5 hit points left. he knows my role. but instead of killing him off, i decided to let him stay "alive" at -9. he roles a 13 pbut says he has been doing it from the 10-20 range the whole time and that is how he made the other saves. i thought, hmm, i know he is probably lying, so i decided to let him live, mainly so i didnt hear him bitch about me "going for him" for a while (like the time i lost his character sheet on accident when we were both players, then i found it right after we decided to quite that campaign). i let him know he would have died if i added the strength damage and that from now on i roll to see if they stabalize (or i wil tell them that now that i thought of it). It is moments like that when you decide hell, realism can be suspended for a little bit just to prevent future annoyances and taking fun from the game. ill just kill him off later .