LostSoul
Adventurer
Thornir Alekeg said:The social encounter system might lead to some of the same arguments we have now about Diplomacy and Bluff and how they should be used, but for those really interested in roleplaying, it is a lot easier to de-emphasize or ignore those rules than it is to create a houserule system for groups looking for a more mechanical means to handling social encounters.
Talking in-character has little to do with how encounters are resolved.
In other words: if you use dice to resolve social encounters, it doesn't mean you don't talk in-character.
In my experience, good social resolution systems lead to more social encounters, which in turn leads to more role-playing (talking in-character).