Streets of Cambre
Michael Storm quicken's his pace moving just in front of Morwyn and the young sailor who had been leading the group. Rook continues to walk behind Morwyn, while Radoon follows just turning to move to the other side of the street and the other sailor brings up the rear carrying a heavy load. A man leaps out the window onto Radoon gaining surprise. Suddenly, the door to the tavern Rook is just passing bursts open and a large tattooed man points to the young sailor beside Morwyn and shouts, "that's the pervert, get him and his sea dog friends!" A dozen burly young men come out the door to attack your group. Most are unarmed, but a couple wield bottles and one man stoops to pick up a discarded barrel stave from the side of the street. From the look of these men it isn't hard to deduce they are local pig farmers and swampers who hunt and crab in the surrounding swamps come to town looking for trouble. They smell of beer and cheap spirits. Most are wearing leather armor. They seem intent on surrounding your small group and giving you a beating.
Radoon is struck by the leaping man he attempts to Grapple Radoon. OOC: Make an opposed Grapple check vs. a 15. (grapple is 1d20+bab+str mod.)
A bottle is thrown from another window at Michael, but goes over his shoulder trailing a small amount of beer onto his shirt and shattering on the street beyond him.
OOC: Initative order as follows--Michael 22, Radoon 20, Rook 18, Pig farmers 16, Jack Swift (young sailor) 16, Morwyn 13, Thomas River 8.
See the attached spreadsheet for a simple map of the situation. I used initials or first two letters and PF for pig farmer for your attackers. TPF is the leader.