Island Empire, Part III, The Lich's Curse


log in or register to remove this ad

Scotley

Hero
Upon the counts last word, Radoon's throws are already on their way. For his first throw, he will throw his vial of holy water at the count followed by his shocking returning dagger. His 3rd and 4th throws are at the Count's nephew. The vial of holy water produces a satisfactory roar of pain and anger from the count, but even though a dagger strikes both the count and his nephew, neither seems to have much effect.

Geoffrey will raise his voice in prayes and cast bulls strength on H'Roosh giving him a boost to already impressive his strength.

From Warlock's Edge, Zurrik hurls a maximized and empowered naked Eldritch Blast at the Count in front of him. The Count neatly sidesteps his blast, but it was really close.

The monk holds his action for now.

On his proper initiative count, Gnurl, bashful Gnome that he is, will nevertheless avail himself of the opportunity to get the first shot in against the Count and his slimy nephew by reading his Scroll of Lightning Bolt intending to catch them both in the area of effect. The Count again moves with snakelike grace and avoids the lightning completely, but his Nephew is not so fortunately.



OOC: Reflex saves vs. lightning (1d20+11=18, 1d20+9=13)

OOC: Enemy actions coming in the morning, sorry, gotta sleep.
 
Last edited:




Scotley

Hero
The Count charges H'Roosh, perhaps blaming him for the invisible gnome's lightning. He ignores the stakes ripping at his legs and they seem to do no damage. He throws a powerful punch (1d20+14=18), which H'Roosh manages to avoid. However, both H'Roosh and Gnurl feel an unpleasant negative energy that saps their will (DC 18 Will save or lose 1 point of wisdom.)

The Count's Nephew moves closer to Radoon pulling a strange wand from beneath his hunter's cloak as he goes. With an arcane word, a blast of incredible cold (10d6=36) rolls over Radoon and Zurrik (DC: 20 reflex for half).

OOC: Actions for all?
 

Attachments

  • Stand the master.xls
    26.5 KB · Views: 110

Leif

Adventurer
Gnurl Whiskerling hp73/76,AC23 currently Gnurl is the center of a Gtr Invis Sphr

Believe it or not, Gnurl made his save: 20! :D DC 18 Will Save (1d20+7=20)

For his action, Gnurl assaults the Count with his favorite spell: Phantasmal Killer! (the Count's save DC = 21)
 
Last edited:

Lou

Explorer
Zurrik Odeil HP 40/54 (66) AC 25 (T15/FF23) Con 12/14

Zurrik feels the cold as it just misses him.

Changing targets, from Warlock's Edge, Zurrik hurls a Sickening Eldritch Blast at the Nephew.

[sblock=OOC and rolls]
DC 20 R Save for Nephew's cold wand = d20+10 = 1d20+10[17,10] = (27)
With Evasion, that's no damage.

Ranged Touch Attack: 1d20+12[6,12] = (18) Nephew needs to make an easy save...
Damage: 7d6[4,1,4,1,4,1,5] = (20) Sickening Blast (DC 14, FortNeg, sickened 1 min; L2)




Uses left of Least Iron Ward Diamond 7/10 for the day
Uses left of Lesser Crystal of Lifedrinking 10/10 for the day.
Use left of Third Eye Crystal 1/1 for the day.
Uses left of Maximized EB 2/3 for the day
Uses left of Empowered EB 2/3 for the day

Zurrik is currently DR 1/cold iron + DR 1/-
[/sblock]
 


mleibrock

First Post
Radoon 15/62

reflex save (1d20+7=15)

Radoon is hit with the full force of the nephew's cold blast and he feels very weakened from the hit. He will move behind the tree to give him partial cover (A8)

Seeing his daggers not do much damage, Radoon will concentrate his throws at the nephew and launch only one from each hand.


dagger throws at Nephew (1d20+14=28, 1d20+14=18)

OOC - I am guessing if either hit, it would only be the 28 so damage rolls for that one are below:

damage from 1st throw (1d4+6=8)

electrical damage (1d6=1)
 

Remove ads

Top