DarkSoldier
First Post
Pending addition to the d20 Modern Net.Book of Fictional Characters v1.05, here's the most shagadelic spy and his arch-nemesis. I've only seen the first two movies, so these stats do not incorporate any new information from Goldmember.
Austin Powers
Male human Charismatic Hero 10: CR 10; Medium-size Humanoid (human); HD 10d6+30; hp 70; Mas 17; Init +3; Spd 30 ft.; Defence 16 (+3 Dex, +3 class); BAB +5; Grap +7; Full Atk +7/+2 melee (1d4+2 nonlethal, unarmed strike) or +8 ranged (2d6, pistol); AL country; SV Fort +8, Ref +10, Will +6; AP 26; Rep +8; Str 14, Dex 16, Con 17, Int 14, Wis 13, Cha 19.
Skills: Bluff +17 (13), Diplomacy +17 (13), Gather Information +17 (13), Intimidate +19 (13), Knowledge (current events) +15 (13), Knowledge (popular culture) +15 (13), Knowledge (streetwise) +15 (13).
Feats: Combat Martial Arts, Confident, Defensive Martial Arts, Dodge, Endurance, Improved Combat Martial Arts, Iron Will, Lightning Reflexes, Personal Firearms Proficiency, Point Blank Shot, Renown, Simple Weapons Proficiency.
Occupation: Adventurer (+1 Bluff, +1 Spot, Personal Firearms Proficiency).
Talents: (Charismatic) charm women, favour, captivate, fast-talk +10, dazzle.
Possessions: pistol, gaudy 60's outfit, bad teeth.
Dr. Evil
Male human Dedicated Hero 5/Charismatic Hero 5: CR 10; Medium-size Humanoid (human); HD 5d6+5 plus 5d6+5; hp 46; Mas 12; Init +0; Spd 30 ft.; Defence 15 (+5 class); BAB +5; Grap +5; Full Atk +6 melee (1d6 nonlethal, unarmed strike) or +5 ranged (by weapon); AL evil; SV Fort +6, Ref +4, Will +4; AP 21; Rep +8; Str 11, Dex 10, Con 12, Int 17, Wis 10, Cha 15.
Skills: Bluff +11 (9), Diplomacy +11 (9), Gather Information +6 (4), Intimidate +9, Knowledge (business) +14 (9), Knowledge (current events) +15 (10), Knowledge (earth and life sciences) +15 (10), Knowledge (popular culture) +18 (10), Knowledge (streetwise) +15 (10), Knowledge (technology) +15 (10), Perform (keyboards) +5 (4), Profession (criminal mastermind) +11 (10), Treat Injury +10.
Feats: Brawl, Educated (business, current events, earth and life sciences, popular culture, streetwise, technology), Frightful Presence, Medical Expert, Personal Firearms Proficiency, Renown, Simple Weapons Proficiency, Surgery, Windfall.
Occupation: Criminal (Forgery, +1 Knowledge [streetwise], Personal Firearms Proficiency).
Talents: (Dedicated) skill emphasis (Knowledge [popular culture]), empathy, healing knack (Charismatic) fast-talk, coordinate, inspiration.
Possessions: Multinational evil corporation, cadre of subordinates, Mr. Bigglesworth, Mini-Me.
Austin Powers
Male human Charismatic Hero 10: CR 10; Medium-size Humanoid (human); HD 10d6+30; hp 70; Mas 17; Init +3; Spd 30 ft.; Defence 16 (+3 Dex, +3 class); BAB +5; Grap +7; Full Atk +7/+2 melee (1d4+2 nonlethal, unarmed strike) or +8 ranged (2d6, pistol); AL country; SV Fort +8, Ref +10, Will +6; AP 26; Rep +8; Str 14, Dex 16, Con 17, Int 14, Wis 13, Cha 19.
Skills: Bluff +17 (13), Diplomacy +17 (13), Gather Information +17 (13), Intimidate +19 (13), Knowledge (current events) +15 (13), Knowledge (popular culture) +15 (13), Knowledge (streetwise) +15 (13).
Feats: Combat Martial Arts, Confident, Defensive Martial Arts, Dodge, Endurance, Improved Combat Martial Arts, Iron Will, Lightning Reflexes, Personal Firearms Proficiency, Point Blank Shot, Renown, Simple Weapons Proficiency.
Occupation: Adventurer (+1 Bluff, +1 Spot, Personal Firearms Proficiency).
Talents: (Charismatic) charm women, favour, captivate, fast-talk +10, dazzle.
Possessions: pistol, gaudy 60's outfit, bad teeth.
Dr. Evil
Male human Dedicated Hero 5/Charismatic Hero 5: CR 10; Medium-size Humanoid (human); HD 5d6+5 plus 5d6+5; hp 46; Mas 12; Init +0; Spd 30 ft.; Defence 15 (+5 class); BAB +5; Grap +5; Full Atk +6 melee (1d6 nonlethal, unarmed strike) or +5 ranged (by weapon); AL evil; SV Fort +6, Ref +4, Will +4; AP 21; Rep +8; Str 11, Dex 10, Con 12, Int 17, Wis 10, Cha 15.
Skills: Bluff +11 (9), Diplomacy +11 (9), Gather Information +6 (4), Intimidate +9, Knowledge (business) +14 (9), Knowledge (current events) +15 (10), Knowledge (earth and life sciences) +15 (10), Knowledge (popular culture) +18 (10), Knowledge (streetwise) +15 (10), Knowledge (technology) +15 (10), Perform (keyboards) +5 (4), Profession (criminal mastermind) +11 (10), Treat Injury +10.
Feats: Brawl, Educated (business, current events, earth and life sciences, popular culture, streetwise, technology), Frightful Presence, Medical Expert, Personal Firearms Proficiency, Renown, Simple Weapons Proficiency, Surgery, Windfall.
Occupation: Criminal (Forgery, +1 Knowledge [streetwise], Personal Firearms Proficiency).
Talents: (Dedicated) skill emphasis (Knowledge [popular culture]), empathy, healing knack (Charismatic) fast-talk, coordinate, inspiration.
Possessions: Multinational evil corporation, cadre of subordinates, Mr. Bigglesworth, Mini-Me.