stonegod
Spawn of Khyber/LEB Judge
Okay, so here is a general idea for Vin, fitting is fighter/rougish special-ops combination (with the soulknife as the rougish flavor):
- Human Fighter 4/Soulknife 8
- Role: Front line fighter and inflitration
- Focuses on mobility in attacks. A favorite move is to charge his mind blade with a psychic strike and move in and attack using his spring attack. His Up the Wall's feat makes his mobility even better.
- His infiltration skill is enhanced by his high move silent/hide; with his autohypnosis, he can memorize a foes plans as well. Locks are bypassed with the use of oils of knock or a rogue friend. Plan on taking as an item glamered armor with silent moves and shadows enhancements
- Note, since his armor is glamered and he appears unarmed (he manifests his weapon, remember), he is a perfect agent to inflitrate camps under cover. If he can add a Nystul's Magic Aura enchantment to his glamered armor to make it appear nonmagical, that would make the case even stronger.
- Attributes: High Str, Dex, and Int
- Main Skill Selections: Autohypnosis, Bluff, Hide, Listen, Move Silently, Spot, Tumble
- Feats: Guerilla Scout (1st), Guerilla Warrior (Human bonus), Dodge (Fighter 1 Bonus), Mobility (Fighter 2 Bonus), Improved Diversion (3rd), Weapon Specialization: Mind Blade (Fighter 4 Bonus), Spring Attack (6th), Up the Walls (9th), Improved Initiative (12th)
I can write up the full sheet upon request.
- Human Fighter 4/Soulknife 8
- Role: Front line fighter and inflitration
- Focuses on mobility in attacks. A favorite move is to charge his mind blade with a psychic strike and move in and attack using his spring attack. His Up the Wall's feat makes his mobility even better.
- His infiltration skill is enhanced by his high move silent/hide; with his autohypnosis, he can memorize a foes plans as well. Locks are bypassed with the use of oils of knock or a rogue friend. Plan on taking as an item glamered armor with silent moves and shadows enhancements
- Note, since his armor is glamered and he appears unarmed (he manifests his weapon, remember), he is a perfect agent to inflitrate camps under cover. If he can add a Nystul's Magic Aura enchantment to his glamered armor to make it appear nonmagical, that would make the case even stronger.
- Attributes: High Str, Dex, and Int
- Main Skill Selections: Autohypnosis, Bluff, Hide, Listen, Move Silently, Spot, Tumble
- Feats: Guerilla Scout (1st), Guerilla Warrior (Human bonus), Dodge (Fighter 1 Bonus), Mobility (Fighter 2 Bonus), Improved Diversion (3rd), Weapon Specialization: Mind Blade (Fighter 4 Bonus), Spring Attack (6th), Up the Walls (9th), Improved Initiative (12th)
I can write up the full sheet upon request.