[Koboldquest] Delivering the box


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After picking out a small gem that Taden deems 'anti-green', he turns to follow the others with a slight whimper in his voice. Quietly, he managed to grumble under his breath, "No like this...it all nice and safes down here."

Target, happily leading Taden, turned his head and made a noise that likely was along the lines of an insult. Or at least a comment about cowardice.
 

Krug

Newshound
You gather your belongings for the road ahead. If you don't have rations, you can acquire up to 5 days worth free of charge (though it's spare rock lizard internals and mouldy fungi bread), as well as a full waterskin.

The next morning you are met by Kalthus. The wordless kobold guides you to the tunnel that leads out. As you pass by other kobolds toiling away, they glance at you and wonder whether you all are lucky or unlucky. They whisper amongst themselves as you make your way to THE EXIT.

Yes, the EXIT to the world outside, that almost mythical place. Kalthus brings you to the door and unbars it. The door open and the first rays of the sun rest upon your face. Serk gasps. You step out, shielding your eyes. Kalthus points to a well-concealed lever at one side and pulls it. You hear a ring far back in the tunnel somewhere. Without a word, he then closes the door (after shoving the rather uncooperative Taden through).

You're out in what appears to be a forest. And yes, it's full of green, and those things called trees you were warned about.There's no clear path on the ground and the lever to ring the bell is very well-concealed. Birds chirp amongst the trees, wondering about this band of newcomers just arrived in their forest.

Serk flips the map around and around, trying to get her bearings. Finally, she says, "I t-t-think it's this w-way," pointing ahead.
 


Isida Kep'Tukari

Adventurer
Supporter
*Lok-Nar looks about in wonder, Nar looking particularly dapper with the yellow gem strapped to his helmet with a piece of lizard skin. Shrugging, they go to take the lead, prepared to slay any centipedes that dare show their ugly legs.*
 

Diirk

First Post
Miki tries to keep in the shade as much as possible, wincing whenever he's forced to leave at the brightness of the light. He sighs.
 

Ferrix

Explorer
Right head and left head actually take a giant refreshing breath, this outdoor air thing sure is dandy, and start moving along.
 

The Baron

First Post
Kadan squints and twists his head to talk to... a dark patch on his robe?

"Yes, it is bright out here, isn't it?"

The dark patch responds with a feeble squeek.
 

Krug

Newshound
Target growls at whatever creature is squeaking in Kadan's robes, though the badger is glad to be in the open air.

The morning is misty as you follow Serk, who keeps flipping the map around. Soon the sun comes out even stronger, and your kobold eyes are occasionally dazzled by the light streaming in through the high trees. You have made decent passage for about three hours, though getting covered in green foliage and you make your way through the dense forest, getting used to this new terrain. You look back at the hills where the passage was, though you're now not entirely sure you can trace it.

Spellcasters: If you wish to change your spells, you should do so by now.
I'm assuming the same marching order as before, with Serk in front.
 
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Taden manages a few whimpering noises but after seeing that it will be impossible to get back, and not wanting to be all along(as Target is happily following the group), the Kobold makes another whimper and does his best to keep up...mumbling about traitorous badgers all the while.

((Keeping the same spells.))
 

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