theRogueRooster
First Post
With 4E's move to describing dungeons by area instead of room, I'm curious how DMs reveal encounter areas to their PCs once combat starts: do you lay out the entire encounter area or just what the PCs can reasonably see? I can see how knowledge of the surrounding layout could alter tactics (perhaps unfairly to the dungeon inhabitants?) but I don't know if, at the end of the day, this actually matters to the whole game experience.
For example:
I'm used to revealing dungeons one room at a time but am considering moving to revealing the entire encounter area at once. Is this folly?
-tRR
For example:
In the first encounter at the Keep, the goblins' tactics are to avoid melee and basically run in a circle from room to room. If the PCs are already aware of the layout this tactic is harder to pull off as it is fairly obvious how to cut the goblins off.
I'm used to revealing dungeons one room at a time but am considering moving to revealing the entire encounter area at once. Is this folly?
-tRR