D&D 3E/3.5 [Kulan] House Rules Thread (Updated: Mar 13/24)

Knightfall

World of Kulan DM
how do you get the confused individual to go to sleep in the first place? :p
Well, it's not my spell, and I don't check every aspect of a spell when I adapt one for my own use. That probably shouldn't be in there but it's easy enough to edit out.

I'm sure the Jester had his reasons for creating the spell the way he did. Or perhaps he cut and paste from another spell description.
 

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Kmart Kommando

First Post
Well, it's not my spell, and I don't check every aspect of a spell when I adapt one for my own use. That probably shouldn't be in there but it's easy enough to edit out.

I'm sure the Jester had his reasons for creating the spell the way he did. Or perhaps he cut and paste from another spell description.
I guess we've had enough 'stand there and babble' results on more than one occasion that it could've been considered sleepwalking. :)
 



Knightfall

World of Kulan DM
Flavorful and crunchy. They might be a little too powerful as is but I like these nonetheless. These are totally going to be adapted to my 3.5 House Rules ducument.
These two feats just sort of came to me. Mature Beyond Your Years was one of the first World-designed feats that one of my player's actually took for my Silver Hand campaign.

So, go ahead and adapt them. I'd like to hear what your player's think about them.

Cheers!

KF72
 

Knightfall

World of Kulan DM
Another Area of Knowledge

  • Narcotics and poisons (drug paraphernalia, drug trade, manufactured drugs, natural venoms, poisonmaking, poisonous animals, plants, and vermin)
I'm still tweaking my list, but it is mainly done. I'm going to post my list of non-PHB skill syngeries next.
 

Knightfall

World of Kulan DM
Table S-5: Non-Player's Handbook Skill Synergies
Code:
5 or more ranks in . . .		Gives a +2 bonus on . . .
=======================================================================
Appraise *				Search checks involving looting
Autohypnosis **				Knowledge (psionic) checks
Concentration **			Autohypnosis checks
Craft (airship engine) ***		Profession (airship engineer) checks
Handle Animal				Charioteering checks
Knowledge (architecture & engineering)	Profession (siege engineer) checks
Knowledge (astrology & astronomy)	Profession (wildspace navigator) checks
Knowledge (narcotics & poisons)		Craft (alchemy) checks involving making drugs
Knowledge (narcotics & poisons)		Craft (poisonmaking) checks
Knowledge (psionics) **			Psicraft checks
Knowledge (the undead) ~		Checks to turn or rebuke undead (class feature)
Knowledge (war)				Charioteering checks
Profession (airship engineer) ***	Craft (airship engine) checks
Profession (sailor)			Knowledge (ships and shipping) checks
Profession (scribe)			Decipher Script checks
Profession (scribe)			Forgery checks
Profession (stablehand)			Handle Animal checks involving mounts
Psicraft **				Use Psionic Device checks involving power stones
Stamina					Fortitude checks to avoid taking non-lethal strain damage when casting elementalist spells
Survival, Wildspace *			Checks to put out fires
Use Psionic Device **			Psicraft checks to address power stones
*From Spelljammer: Beyond the Moons.
**From D&D Expanded Psionics Handbook.
***From Bastion Press's Airships.
~Replaces the Knowledge (religion)–turn/rebuke undead skill synergy in the D&D Player's Handbook v.3.5.
 


Knightfall

World of Kulan DM
Elementalist Spell List

I've attached my customized spell list for the elementalist class I use for this campaign. The elementalist class can be found in the "Clesses and Prestige Classes" thread in the World of Kulan social group forum.

The file is in World format instead of PDF format. That way, anyone who wants to use the elementalist class for their own campaigns can customize the list by removing or adding to it as they wish.

Cheers!

KF72
 

Attachments

  • Elementalist Spell List.zip
    42.2 KB · Views: 453

Knightfall

World of Kulan DM
More New Skills
These new skills come from "Warriors", a d20 sourcebook created by Skirmisher Publishing LLC.
  • Craft (artiface) (Int)
  • Craft (koftgari) (Int)
  • Operate Device (Int)
  • Profession (bartender) (Wis)
  • Profession (forester) (Wis)
  • Profession (investigator) (Wis)
  • Profession (merchant) (Wis)
  • Profession (militiaman) (Wis)
  • Signaling (Int)
  • Smell (Wis)
  • Taste (Wis)
  • Torture (Int)
 

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