Kulan: Knightfall's Heroes of Carnell Game [IC]

Knightfall

World of Kulan DM
The gladiator approaches the creature and lashes at it with the expertise and ease only copious repetition can give.
Your weapon strikes the scrag near the back of its neck. The creature falls dead next to Aureus. With its death, the grotto falls quiet except for the echoes of the water splashing back and forth under the wharf and rowboats. You soon notice the smell. The dead trolls reek.
 

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Knightfall

World of Kulan DM
What sounds like a moan echoes through the grotto. The sound seems to be coming from the stairs leading up. The dead man lying at the bottom of the stairs doesn't move. You fairly certain the noise didn't come from him. A cold breeze laced with salty air and a slight trace of rot blows down from some point far above. You can see that the stairs are carved from the rock but that they do not look worn. It does appear that flakes of stone have crumbled off from higher up. Stony bits are scattered on the ledge you stand on and a large piece has come to rest on the dead man lying on the stairs.

He is dressed like a soldier or perhaps an adventurer. He doesn't have the tiny bit marks on him that the other dead man does. The scrags didn't kill him. There are vicious claw marks on his face and torso and his face is contorted in a look of horror.

The moaning sound echoes down to you from above again. It doesn't sound birdlike. It's as if the wind itself is moaning in protest to your arrival.
 

Voda Vosa

First Post
Quinn

Quinn leaves his eyes on the dead trolls and men for a few seconds, until the second moan snaps him back to reality. "We should advance, but cautiously. I don't like the sound of that." Chain in hand he advances slowly taking point.
 


JustinCase

the magical equivalent to the number zero
Caerth

Caerth gestures for the others to be silent while he listens carefully. Can he identify the sounds?


OOC: I want to try and identify the moaning, whether it seems to be the wind or some sort of creature. Listen check: 1d20+8=14 If necessary a Knowledge (nature) check: 1d20+15=26
 

Blackrat

He Who Lurks Beyond The Veil
Lorien trails off his chant as the last enemy falls and no more seems to be coming. He moves closer to the body with Aureus to give her better light but keeps his sword ready in case there's any more surprises.
 

Knightfall

World of Kulan DM
Quinn leaves his eyes on the dead trolls and men for a few seconds, until the second moan snaps him back to reality. "We should advance, but cautiously. I don't like the sound of that." Chain in hand he advances slowly taking point.
Quinn moves towards the the stairway. The dead man's body makes it awkward for him to step up the stairs. He could manage easily enough, but it might be simpler to move the body. Peering up the stairs Quinn sees that the passage opens into a irregularly shaped chasm. The stairs hug the wall as they ascend. There isn't any visible railing. You all will have to be very careful not to risk a fall.

Looking back, Quinn sees Caerth motion for quiet.

Caerth gestures for the others to be silent while he listens carefully.
Caerth can tell that the moaning sound isn't an unnatural force, although it is unsettling. He doubts very much that a creature is making the sound. The moaning is likely the wind passing through a large opening in the rock.
 
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Knightfall

World of Kulan DM
Now that the scrags seem to be dispatched, Aureus moves to the body near the wharf and searches it.
The body under the scrag is covered in the creature's fluids. It is a smelly, sticky mess. It's easy enough for Aureus to move the dead scrag off and she is careful not to dump the scrag back in the water.

She turns the body over and notes that he is human. The man's gear has been completely ruined by exposure to the elements even though the body likely hasn't been here long. It might have something to do with the rotting smell in your nostrils. It's overpowering to your senses. Searching the man, Aureus notea that he likely once had a pack, as there are several straps that have been chewed through. She finds a sturdy belt pouch tucked into a deep pocket. What it contains is a wonder to her eyes -- platinum! Five platinum coins! She looks through every pocket and feels every seam. She discovers a hidden compartment in the man's rusted armor. In it is a fine-looking box made of gold. It's not tarnished at all. When Aureus opens it, the box plays a tinny tune.

Lorien trails off his chant as the last enemy falls and no more seems to be coming. He moves closer to the body with Aureus to give her better light but keeps his sword ready in case there's any more surprises.
Lorien watches Aureus' back while she works. He also watches the water for more scrags. None appear and the water settles back to its natural state. Its still cloudy with blood and silt. When you look back to the huutakan rogue, you can see a sparkle in her eye. She has found some platinum coins! A rare find! She makes a face that Lorien assumes is a grin. Then she doubles her effort to discover more treasure. It doesn't take her long. She pulls apart a hidden compartment in the man's armor and pulls out a gold box. She opens it and a folk tune plays. A human song, Lorien believes.
 
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JustinCase

the magical equivalent to the number zero
Caerth

"Just the wind," Caerth remarks, "no creatures that I know make such a sound. Let's get moving up the stairs. I don't want any more of those young scrags attacking us."

Before doing so himself, though, the half-orc waits for the others to join him at the bottom of the stairs. An arrow is laid loosely on his big longbow, ready to draw and shoot at the first sign of hostilities.
 

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