Last Stand of the Dorinthians (Chapter 4- The Second Invasion)

Deuce Traveler

Adventurer
One of the nearby men, a gray-haired member of Radnal's militia coughs out his ale in surprise upon hearing the sound and says, "By the Rider! I haven't heard an orc warhorn for twenty years." So saying, he and many of the other militia and cavalry members begin to rush for the barracks and their arms and armor. It will take them some time to be ready. Alexander pulls himself up by a crutch and somehow manages to push Syra and her father into the administration building. After Danica's refusal to leave, Rix disappears into the darkness of a nearby alley.
 

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Nikolos listens to the horns, and stands, taking his longspear from where it leans against the wall. "Master Gnader, take the lads and see to the safety of the writings." Having sent his scribe scurrying off with the journal, he heads towards the sounds of the horn. As he does, he looks around for Ventus, if possible moving close to the man, his symbol of the Seeker's Eye in hand, the longspear resting on his shoulder.

ooc: Extended Shield of Faith on himself, followed by Bull's Strength on Ventus as soon as orcs are sighted. Casting defensively if threatened (+14 Concentration check)
 

Fenris

Adventurer
Deuce Traveler said:
One of the nearby men, a gray-haired member of Radnal's militia coughs out his ale in surprise upon hearing the sound and says, "By the Rider! I haven't heard an orc warhorn for twenty years."

Dartis jumps at the sound of the horn, after hearing the proclaimation by the veteran, Dartis swears, a habit life has forced upon him of late. Dartis rushes to Swift, who had also been enjoying the festivities, enjoying apples and carrots from the children. Mounting Swift, Dartis rallies his friends and Cal and the rest of the cavalry.

"Come we must by enought time for the guards to mount a defense. Let us remind the orcs why they fear Dorinthian horsemen! For the Rider!"
cries Dartis charging off to the northern gates.
 

Nephtys

First Post
Barok finishes his drink, grabs a hold of Dartis' stirrup and swings up behind the man. "You don't mind giving a fellow a lift, I hope?"
 


Deuce Traveler

Adventurer
Master Gnader tips his head towards his master, Nikolos, in respect, then scurries to obey his wishes.

Dartis and Barok are the first to leap into action, riding Swift north, towards where they believe to be the direction of the commotion. Nikolos, Danica, and Ventus follow on foot, or at least they do for a short while. The five adventurers run headlong into a fleeing mob. The people part for Swift, but the three heroes on foot are swept away by the crowd. On the other side of the social, Silas gathers together his family. Silas' father finds forgotten strength and breaks off the leg of a chair, holding it like a club. There are a lot of women and children being made to go south away from the violence by the men. Silas leads a group of mothers and children, while Caramip quickly forms a band of children who can't find their parents and does her best to console them while walking by the abjurer's side.

Dartis and Barok
[sblock]
You break free from the mob, only to see a small band of orcs 50 feet in front of you. They are carrying axes and wearing hide armor. After their easy sport, they also look shocked that anyone would come to confront them. There are four orcs, standing in a loose square-pattern.

[/sblock]

Nikolos, Danica, and Ventus
[sblock]
The three of you finally break free of the crowd, but it's due more to the fact that another loud commotion breaks off from the flank of the mob. You head towards the sounds of glass breaking and wood shattering while the rest of New Dorinth runs by. You see one of the larger manor houses used for multiple families in these trying times. Some of the family members must have thought to barricade their home, because five orcs are struggling to enter the building. A sixth lights a torch and runs as if to throw it into the second floor of the house. Above the second floor is a sloping roof, and you can see a hatch open and several Dorinthians stream up and scream for help. The orcs wear hide armor, and are wielding axes, the nearest being 50 feet away. The farthest is 80 feet away, while the torch bearer is about 60 feet from you.

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Silas and Caramip
[sblock]
As you gather the children, three straggling orcs rush down a northwestern street towards what they think is a pack of children, and therefore easy prey. They are 70 feet away and closing fast. Each orc wears hide armor and wields a battle-axe. A little girl that is holding Caramip's hand screams at the sight.

[/sblock]
 

hafrogman

Adventurer
Ventus pushes through the crowd, casting around for a glimpse of their missing companions. However, the sight of the orcs attacking the manor refocuses him. He quickly takes in the civilians, orcs and torch, doing quick tactical calculations in his head. He'll never make it in time. Even as his mind reaches this conclusion he is drawing his blade and moving forward. He points the sword at the torch bearing orc, calling out to Danica and Nikolos.

"Stop him!"

He rushes forward as fast as his legs will take him, his shield raised in front of him and his sword held high in defiance. He shouts a wordless battlecry as he attempts to draw the orcs' attentions.

[sblock=ooc]Double move (40') towards the nearest orc. Draw sword as part of the move action.[/sblock]
 

Nephtys

First Post
"This should be fun." Barok grins, drawing his weapons.
When Darthis has charged forwards into the fight Barok will leap off the horse and get into a flanking position.
 
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Nikolos considers the situation, then decides that a single thrown torch is the least of their worries, at this point. There are ample people in that house to deal with such a matter, so long as they can deal with the orcs at hand.

He says nothing though, instead simply advancing in Ventus' wake, and calling on the Seeker's power.

[sblock]
If the Shield of Faith spell, and the Bull's Strength spell, were cast, then a 20' advance and cast Hold Person (DC 15) at the farthest orc. If not, then either Bull's strength on Ventus, if he can be reached, or on self, if not, followed by a 20' advance. In all cases casting defensively if threatened.

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GlassEye

Adventurer
Silas quickly thrusts his son into the arms of his wife and turns to his father. "Keep them safe, Father, and don't fight unless you must. Keep the children together. I'll deal with this." He turns to look at Carmip. "Join me in an orcish waltz?" He grins with false bravado, winks at his wife (who likely sees through his charade), and turns to meet the onrushing orcs.

In a loud voice he calls, "Kerastes! Defend the children, destroy orcs!" and he throws the ornate python rod onto the ground summoning forth its magics. Before the orcs arrive he'll cast his Extended Mage Armor and then, if there is time, Scorching Ray in hopes of taking one out before they arrive.
 

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