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Legion style tower shields

Corey_Austin

First Post
Shrug, I personally like the facing rule, and my group is competent enough to remember how it works so we kept it in.


For other groups, you could just say that its a +3 on defensive/stationary.
 

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generalhenry

First Post
my group is competent enough to remember how it works so we kept it in.

It's not the tracking really. It's that it never really effects your tactics.
You fight in the same formation either way.

In other words it's not the cost, it the lack of benefit.
 

Corey_Austin

First Post
I've found that it does effect tactics in terms of allowing defenders a little more to do than attack each round. Positioning becomes more important, as do things like defending chokepoints, etc. For the monsters as well it motivates more than "move into flanking position or "charge the meat shield", as split attacks allow more of an advantage to them than just charging the defensive point.
 

generalhenry

First Post
well to try to pull it back on topic a bit

feat: tower shield allows
+3 AC/REF -2 check -1 speed 30 gp 30 lbs and you can only use off hands

feat: tower defense
an additional +1 if you don't move or if you take a total defense or second wind.


on the weak side on purpose since they can stack with the other shield feats, and AC has increasing returns
 

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