Yeah we do need some how to contribute guidelines, for example the entry in this post is pretty confusing without knowing a lot about the setting.
I was thinking of putting in a page giving a snippet of information about each region, but perhaps a glossary of important names and terms would be more helpful.
However, people shouldn't feel tooooo intimidated by all of the canon we've built up since the setting is a lot like Discworld (in general this setting is a lot like Gygax, Vance and Pratchett stuck in a blender). Sure there's a massive amount of information out there and sure a lot of it is interconnected, but the setting is such a random hodgepodge of weird
that you can stick just about anything anywhere and it'll fit. This setting is fairly magical so anything that doesn't seem to fit can be explained by a good dose of "a wizard did it!" As I've said before, some of my favorite bits of this setting come from us hammering things that don't fit (or screw-ups about facts and names) into place.
But setting an island aside where anyone could contribute without stepping on any toes could be helpful as well...
However, what I'd specifically recommend for Nellisir is to read up on one of the small out of the way regions (the ones that come first in my new PDF compilation) and then add stuff to those. That way you have some canon to glom onto without there being an overwhelming amount of it.
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OK, I had fun with the Blind Midshotgatepool thieves guild so let’s do the same for a clan of Burning Lands dwarves. Let’s roll on the dwarf stronghold generator from the 2ed Complete Book of Dwarves and adapt it for the non-standard dwarven culture of the southern dwarves.
First the name will be “Nororak.” OK, not bad. I was going to skip rolling for dwarven sub-races but I thought what the hell and ended up rolling “duergar.” Interesting. The closest Shrouded Lands equivalent would be the Deep Dwarves (see 33.00). This is a bit confusing seen Deep Dwarves are also a separate 2ed dwarf sub-race, but whatever. What the hell are they doing in the Burning Lands?
Let’s roll for overall alignment and it’s LN. That fits with this setting’s Deep Dwarves. It’s a “secondar stronghold” which means a run of the mill-sized dwarf hold and it’s been around for five generations. I’m assuming that the Gnawbone Wars were longer ago than that, hmmmmmm. So these dwarves ended up here after that somehow. It’s government is feudal, its attitude is isolationist and its wealth is fair. So far so good.
Let’s see what Nororak thinks about other races. Cautious about elves, threatening to gnomes, cautious about halflings and friendly to humans. OK, not sure what to do about that, maybe the gnomes screwed them over? Damn gnomes, can’t trust them. They’re also at peace with the various critter races.
So no official war with and they have been at peace for two generations. Not bad. Ah, now a roll to see who the dwarves were at war with before. Let’s see… Lizard men? OK, we’ve got to put in lizard men in somewhere then… And that war was a steady war while it lasted…
OK, let’s make something out of Nororak.
The Holding of Nororak
Hex 29.24
The deep dwarves are creatures whose bodies are thin and twisted when compared to the stout forms of other dwarves. All of these ultra-traditionalist dwarves live deep under the Titan Skull (33.00) and rarely emerge, only doing so veiled and cloaked to ward off the hated rays of the sun.
Well, all of them except for those of Nororak who dwell under the ash and grass of the Burning Lands. Some years ago, they stumbled out a tunnel-less hill one moonless night, shrieking that they must be brought belowground before the hated rays of the sun could strike their faces.
The perplexed herdsmen of a local sept of Burning Lands dwarves (31.27) took them to a nearby gully where they began digging furiously. Over the years, the small pit that they dug has deepened into the holding of Nororak, a dismal place.
In order to escape the sun, the Deep Dwarves dig deeper every day. But rather than the hard wet granite of the Grey Mountains they find only sandstone, which is far too weak to allow them to carve proper halls so they must make do with a miserable warren of stifling grit-ridden tunnels.
The dwarves of the Burning Lands think them strange and have great difficulty dealing with them. Even their calendars are strange for they are missing all of the years from the end of the Chimerical Siege (when the Windows of the City of Shuttered Windows were shuttered forever, not long before the beginning of the Gnawbone Wars) to the day when the band of deep dwarves emerged from the tunnel-less hill. However, the local dark-skinned dwarves still deal with Nororak for they have much of the skill of metalcraft that these southern dwarves have lost, but even paying them for their work is difficult. They charge the prices laid down in the steles of Dazak Ashtongued and only accept cave lichen in payment for most of their work.
As far as the other races, gnomes have their eyes gouged out, lizardmen are killed on sight, most others are turned away. All but citizens of the City of Shuttered Windows (29.14), who are welcomed with open arms and eager talk about the reopening of the Shuttered Windows. They will also ask if the faithless gnomes who lead them astray were ever caught.
Hooks:
-Why do they hate the sun so much?
-The ancestors of the dwarves of Nororak seem to have disappeared from the City (where they were presumably working on the walls, for a party of deep dwarves come to the city each year to inspect the city’s walls which seems to be the only time they leave their halls deep below the Titan’s Skull) at the end of the Chimerical Siege and then popped up many years later in the middle of the Burning Lands. How did that happen? How does anyone get THAT lost?
-How did the faithless gnomes lead them astray? Why the eye gouging?
-Why do they hate lizardmen so much?
-What do these dwarves know about the windows of the City of Shuttered Windows?
-Who was Dazak Ashtongued and why did he decree cave lichen as a means of exchange? Who the hell wants cave lichen?
-How do the dwarves of the Burning Lands get their hands on cave lichen to pay the dwarves of Nororak with?
-Tell me about some of the septs of the Burning Lands dwaves (that’s what I originally planned to do with this post, before I rolled duegar)!