Rae ArdGaoth
Explorer
I think you should make separate proposal threads for each of those feats.
I think I'd like this as a standalone feat, so long as A) it didn't allow changing to or from sonic damage, and B) it could be used any number of times per day.SRD said:Energy Substitution (Ex)
An evoker of 5th level or higher using this variant can substitute energy of one type for another. When casting a spell that has an energy descriptor (acid, cold, electricity, fire, or sonic), the evoker can change the energy descriptor and the spell's effects to energy of a different type.
Using this ability is a free action that must be declared before the spell is cast. The evoker can use this ability once per day for each five class levels he has attained (1/day at 5th, 2/day at 10th, and so on).
Rae ArdGaoth said:The elemental familiar feat is completely unnecessary. The SRD already has the Improved Familiar feat, which includes the elementals (exactly as proposed) and then some. I guess the only difference is that NakuruSai's feat allows your current familiar to change. Personally, I think upgrading your current familiar into an elemental is well within the spirit of Improved Familiar, if not exactly the letter.
(emphasis mine)srd said:http://www.d20srd.org/srd/feats.htm#improvedFamiliar
Improved Familiar [General]
This feat allows spellcasters to acquire a new familiar from a nonstandard list, but only when they could normally acquire a new familiar...
I would suggest simply suggesting a rule that would allow a wizard or sorcerer to release his current familiar and summong a new one, having to pay the summoning cost and perform the rituals again, at which time the new familiar would replace the old one. That way they can't just spontaniously dismiss it.NakuruSai said:(emphasis mine)
You can't acquire a new familiar while you already have one. It's definitely against the wording of the current SRD Improved Familiar. That's why I brought it up. I do agree that it's within the spirit of the rule, but there's no addendum currently to that feat that says "at the level you take Improved Familiar you may UPGRADE your current familiar as though you are calling another if given a in-character reason for how this happens and the GM approves". This addendum would allow elementals, upgraded "fiendish" or "celestial" versions of your current familiar, and the option of forcing your current familiar into a homonculus shape (based on just what I'm seeing as examples in the Imp. Fam. feat).
Would this need to be proposed or just brought up at the time of leveling and taking the feat with the gm/judge?
Well, that's not what he wants. He doesn't want to release his current familiar, probably because the character has a bond with it, not just a magical bond but an emotional bond as well. Which is why I would say, take the Improved Familiar feat, spend the 100gp, and submit the character to the judges for a level up and I'll definitely approve it. I far prefer that method over killing/releasing your current familiar and grabbing a new one.Bront said:I would suggest simply suggesting a rule that would allow a wizard or sorcerer to release his current familiar and summong a new one, having to pay the summoning cost and perform the rituals again, at which time the new familiar would replace the old one. That way they can't just spontaniously dismiss it.