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So I know NPC's betraying the party isn't a new concept but can be used every once in awhile. And I've been careful not to do so as of yet in my campaign.
So here's the cliff notes version:
The party of 5 PCs (bard, fighter, cleric, sorcerer, rogue) all 4th level have joined forces with Organization A. A's stated goal is stop Organization B at all costs. The bard in the group has become fast friends with Organization A's leader. The bard is considering even joining said organization. So anyway they will be traveling together when they see leaders of Organization B conducting business with yet another entity labeled C for our purposes. What I'd like to have happen is for the party to think A will help them break up this little meeting but instead betray the party. For actually A is nothing but a part of B and would like to obtain some info and items the party holds.
Sorry if that makes no sense but hopefully a few of you out there have some creative ideas for me.
So here's the cliff notes version:
The party of 5 PCs (bard, fighter, cleric, sorcerer, rogue) all 4th level have joined forces with Organization A. A's stated goal is stop Organization B at all costs. The bard in the group has become fast friends with Organization A's leader. The bard is considering even joining said organization. So anyway they will be traveling together when they see leaders of Organization B conducting business with yet another entity labeled C for our purposes. What I'd like to have happen is for the party to think A will help them break up this little meeting but instead betray the party. For actually A is nothing but a part of B and would like to obtain some info and items the party holds.
Sorry if that makes no sense but hopefully a few of you out there have some creative ideas for me.