The group heads toward the the path on the left. They notice that there are no torches lit back here, but the torches from the main room provide dim light. As the group moves towards the down the hall, they notice a path that descends to their left, a closed wooden door is further down the hall. Suddenly, an arm, twice the length of a human's shoots out from the path. It's four fingered hand grabs Xandren and squeezes, not letting go. The warriors armor bends under the pressure.
[sblock=ooc]Stealth checks succeed. 25 to hit Xandren. 10 damage and Xandren is grabbed.[/sblock]
Seconds later, a second creature creeps behind the party, but Stellan notices it's strike and dodges out of the way.
[sblock=ooc]Second creature attacks Stellan, miss with a 16.[/sblock]
[sblock=Stellan, Lorn, Thormir]
You all recognize the creatures as cavern chokers. Their longs arms are flexible like tentacles that they use to choke their victims.[/sblock]
Init Round 1:
Lorn: 26
Creatures: 25
Hesh: 14
Thormir: 13
Xandren: 12
Stellan: 8
Stellan 44/44 hp; 5/10(11) surges; 1 AP
Xandren: 30/42 hp; 8/11(10) surges; 2 AP grabbed
Hesh: 36/36 hp; 6/9(9) surges; 1 AP
Thormir: 42/42 hp; 7/11(10) surges; 1 AP
Lorn: 29/31 hp; 4/7 surges; 1 AP