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D&D 5E Lost Mine of Phandelver

Phoenix8008

First Post
Garuk shrewdly notices the effects of Mina's song, although his casting of it is a bit different. He smiles in spite of the danger they still face because he realizes this may be the turning point of the battle. He quickly casts his own version of the spell to cause more goblins to fall into a magical slumber. He just hoped it would be enough to save his living companions that were in danger of joining the Great Majority if they failed here today.
[sblock=Details]Sleep targeted near the back of the pack of goblin reinforcements so as not to knock out any friends but still affect the two goblins closest to the characters, unless that's too big an area. IC is down still so hand rolling 5d8= 29 HP's of goblins falling asleep.[/sblock][sblock=Mini Stat Block]
AC: 14 (14 from Scale Mail armor)
HP: 8/8 (1d6+2 Con)
Hit Dice: 1d6 x 1/1
Saves: Str +2, Dex +0, Con +2, Int +4, Wis +4, Cha -1

[sblock=Spellcasting:]Primary Ability: INT, Spell Save DC: 12, Spell Attack Bonus: +4

Spell Slots:
Level 1= 0/3 per day

Cantrips:
0-Chill Touch
0-Poison Spray
0-Ray of Frost

Spells Prepared: (Wiz level 1 + INT mod +2 = 3 per day)
-Magic Missile
-Ray of Sickness
-Sleep

Spells Known:
1-Comprehend Languages (ritual)
1-Detect Magic (ritual)
1-Identify (ritual)
1-Magic Missile
1-Ray of Sickness
1-Sleep[/sblock][/sblock]
 
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industrygothica

Adventurer
Prophet's shield arm vibrates under the bugbear's blow. "He he heee!" he laughs. "I think he's mad now!" The dwarf plants his feet, squares his shoulders, and swings his hammer overhand ...

Roll 1: _: 1D20+4 = [6]+4 = 10; 1D8+2 = [7]+2 = 9
Roll 2 (Spending Inspiration for advantage): _: 1D20+4 = [18]+4 = 22

... in a powerful blow that kisses Klarg's sternum. "Yep... yep. Definitely mad!"

OOC: I hope I got the mechanics of that inspiration right.
 


Phoenix8008

First Post
OOC: Any chance we can get a head count from the DM on active targets that are left standing? Or any attack that was aimed at something that already fell could be easily redirected at something still standing hopefully.
 

KirayaTiDrekan

Adventurer
Three of the smaller goblins, including the one that brought the reinforcements back with him in the first place, fall to Mina's spell, curling up into snoring bundles of goblin-stink. Three more of the new arrivals stop suddenly, yawn, and lay down on the floor with Garuk's spell, leaving only the brutish looking largest goblin still standing.

Meanwhile, Prophet's hammer connect's with Klarg's chest, crushing his sternum and impaling his heart with the shattered bone fragments, leaving his chest a caved in mess as he falls over, quite dead.

Treygar is able to redirect his swing slightly and cleave the head from the body of the goblin who had remained at Klarg's side.

OOC: @Fenris, Amron can still try to take down the brute-goblin on his action. @industrygothica, your use of inspiration was spot on.
 


Fenris

Adventurer
Amron turns and draws a second arrow, firing at the remaining goblin-brute. His arrow flies true and strikes the goblin.

OOC:
attack
Roll(1d20)+5:
15,+5
Total:20
damage
Roll(1d6)+3:
1,+3
Total:4
 

KirayaTiDrekan

Adventurer
Amron wounds the goblin, who looks to be about to turn and run while trying to rip the arrow out of his forearm.

OOC: Round 4 Initiative order...

22 - Aenwyr (Dying)
22 - Selari (1 damage)
19 - Eight Goblins (6 sleeping, 1 dead, 1 wounded with 4 damage)
18 - Klarg, the Bugbear (Dead)
16 - Mina
14 - Ripper, The Wolf (Dead)
9 - Garuk
8 - Amron
4 - Treygar
2 - Prophet

Aenwyr needs to make a death save. Selari is up.
 


Queenie

Queen of Everything
"Crap!" Selari is still standing close to Aenwyr, looking at him helplessly. She considers trying to bind some wounds but realizes with her skills she may actually kill him. "Uh, he needs some help, like, NOW." She puts herself between him and the majority of the goblins, taking a shot with her bow at the awake and injured enemy.

To Hit Roll(1d20)+5: 16,+5 Total:21

Damage Roll(1d6)+3: 3,+3 Total:6
 

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