Ru Brike, human slayer
[sblock=ooc]Ru hasn't actually gotten around to his usual nicknaming of this party. When he said Princess, he actually meant Damaris, i.e. "Damaris, one of my last travelling companions, had..." Sorry for the confusion there.
To Ru, Damaris seemed to have lead a sheltered life, which is how she wound up with her sobriquet. I don't think Pirvinia gives off that same vibe. I also like to think Ru's more imaginative than to call all girls the same thing.
This seems a decent enough spot to offer my standard Ru disclaimer: part of his schtick is nicknames. If anyone hates it / finds it annoying, let me know and I'm happy to avoid doing so for your character. It's meant to be in good fun; it's not remotely worth annoying other players over, though.[/sblock]
Ru shakes his head as they catch sight (and smell) of the dairy.
"Looks like Pretty Bird there is more than willing, and faster and smaller than me," Ru says, nodding to Mazi as the familiar begins its loop.
"We probably don't have to worry about message magics, then."
Ru's horse snorts and stomps at the smell of carrion. He holds it long enough to manage a dismount, then walks it to the nearest sturdy tree / post to tie it off.
"I'm not sure White Cloak discount horses are like to do well with dead things and whatever made them dead. Besides, I've got no real experience fighting on the back of one of these things. Think I'll stick to my own two pegs while we maneuver around in here."
The swarthy southerner sheathes the exotic blades he carries, sliding them into his backpack, where they disappear beyond the apparent dimensions of the sack itself. He draws forth a quiver, strapping that to his thigh, then a newly-made longbow. He knocks an arrow, then nods to the others.
"If we're lucky, we'll spot trouble at a distance," he explains.
"While I'm more than happy to slice in up close, it doesn't hurt to pepper an opponent with a few extra quills before than happens, right?
"So, do we want to check the corpses first, or the near building?"
[sblock=ooc]All as above: tying up the horse. I assume it doesn't take any special skill to properly secure them. If it does, let me know. I just figure a non-war trained mount is in more trouble if I ride him into the middle of a fight than if I leave him for reclaiming. I'm probably wrong, but life is about choices.
Swapping his Wakizashi into his handy haversack, pulling out bow and quiver in their place. [/sblock]
[sblock=mini stats]
Ru Brike
AC: 21 (Touch 16, Flatfooted 17)
HP: 62/62
Initiative: +4
Perception: +9 (+11 Studied Target(s), +12 Traps)
Sense Motive: +5 (+7 Studied Target(s))
CMB: +6
CMD: 21
Fort: +8
Reflex: +10
Will: +4
(conditional: +2 vs. divination effects, +3 Ref vs. traps)
Wakizashi +1: +11/+6, 1d6+1
Wakizashi (TWF): +9/+8/+4/+3, 1d6+1/1d6
Light Mace: +10/+5, 1d6
Light Mace (TWF): +8/+8/+3/+3, 1d6/1d6
Longbow: +10/+5, 1d8
Conditional Attack mods: +2d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank), +2 Attack / dmg vs. Studied Target (move action or with sneak attack success, up to 2 targets), -2/+4 Power Attack
Conditions: None
In Hand: Longbow
CLW Wand charges: 35/35 remaining
[/sblock]